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The R-Type games - blast off and defeat the evil Bydo Empire!

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As with many classics of the time, I first encountered it on the Amstrad and loved it. Despite it being a rushed Speccy port it scrolled pretty well and played quite snappily, especially for an Amstrad game - those sprites were beautifully drawn too.  There's a 128k remake which looks amazing but I haven't yet tried it.  I'll need to emulate for that.

 

Since then I've played versions which are obviously far superior (arcade, PCE etc.), but never bothered to git gud and learn the patterns, I just like throwing credits at it and chugging away.  The original has to be one of the best designed shmups ever.  That whole biomech theme is just delicious.

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It was an absolute classic at the time, but I was always slightly bothered by the way that once you lost a life it was almost impossible to make progress. Not so much an issue in the first four levels but after that you are screwed. 

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It definitely suits save states! At least, until you've got the measure of the levels. The Switch release has infinite lives, I think? In a separate option to the arcade option. 

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36 minutes ago, Vespa Alex said:

It was an absolute classic at the time, but I was always slightly bothered by the way that once you lost a life it was almost impossible to make progress. Not so much an issue in the first four levels but after that you are screwed. 

 

I thought that at first and I truly suck at shooters, but as you learn the levels you can beat the bosses even at the weakest setting for the weapon.

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50 minutes ago, Nathan Wind said:

Here's the 128k Amstrad version.  Much better, and better still on proper hardware, allegedly.

 

 

 

Jesus, what frame rate is that? 

 

You should have stuck with this, the definitive 8-bit home micro version... with added 90s hardcore bangin' tunes!!!

 

 

R-Type II on the Amiga felt special, like Silkworm it really did feel like you were playing the arcade game but at home - I'm sure it was also full screen

 

 

I also remember when Activision went mental at Factor 5 for producing Katakis on the C64, saying they had ripped off R-Type

 

 

It got amazing reviews at the time and I can't remember if Activision successfully prevented it being sold in the UK, but they ended up getting Factor 5 to do the R-Type conversion, which reviewed worse than Katakis!

 

 

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I used to practice the first R-Type a lot on PC Engine, when I was trying to unwind while studying at university. Reached a personal high point when I got to play the original PCB at the Replay Expo in 2010- I absolutely destroyed the third level in particular, it was just poetry. When I got up from my turn after (eventually) dying, I got a little cheer from the people who had gathered behind me to watch me play. ^_^

I also used to try R-Type Leo when it was at Casino on Tottenham Court Road but I didn't get on with it very well. I keep promising myself to load it up on MAME and give it a fair shot. The series is long overdue a proper, comprehensive compilation.

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The Spectrum version still plays very well in my eyes. I played the arcade version a lot before it was released on the 8 bits and I remember an Amstrad owning friend getting very defensive when he finally saw how well the game ran on the Speccy.

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The SMS version was by Compile - never played it, but apparently it's great apart from sprite flicker. I wonder if the Mega SG will offer toggleable sprite-flicker reduction for SMS games, like the Hi-Def NES does?

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Love these games - but I've always wondered why they don't make the ship out of the same stuff that 'the force' is made out of. I mean come on - fools. That really has tainted my enjoyment a bit.

 

Anyway if, after that, you can somehow manage to continue to suspend your disbelief I can thoroughly recommend R-Type Delta on the original PlayStation. For an early 3d game its aged surprisingly  well visually. They don't mess with the R-Type formula and the weapon choice and enemies are varied and fun - best of the bunch I reckon*.

 

*Full disclosure  - I'm yet to properly attack the PS2 outing. Though it felt a little too slow for the brief period I did try it.

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53 minutes ago, Alexlotl said:

The SMS version was by Compile - never played it, but apparently it's great apart from sprite flicker. I wonder if the Mega SG will offer toggleable sprite-flicker reduction for SMS games, like the Hi-Def NES does?


This is offered for the Nt Mini and Super Nt, so I'd be surprised if it didn't appear again. I don't think the Nt Mini SMS core does though, as it was rather barebones.

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I remember my first play of the coin-op. It was here, many moons ago

 

Spoiler

r-type.JPG.988b6c42c40339d5cbf3fd2883fd3566.JPG

 

been a few name changes too. Other first plays at the same establishment:

 

Street Fighter 2 (WW)

R-Type 2

Aliens

Final Fight

whatever that really popular soccer game was

 

the SMS version was the last one I bought, in terms of "most recently". I think I got the PS3 R-Type Dimensions before that. Played that recently, while I didn't have a PS4. I'm not a fan of the graphics overhaul.

 

Also I had my copy of R-Types and R-Type Delta (PS1) stolen (obv) and my R-Type Final (PS2).

 

And I think I know where my copy of R-Type DX is (plays best on GBA).

 

I also have, or have had, the Atari ST version (two player cheat, sticking the force under mouse control!), and the PC Engine version via everdrive. I don't think I have either parts on hucard. Also, whatever that was that passed for "Super" R-Type on the SNES. I might have had R-Type III (third lightning) for a while, too. Possibly a rental from Blockbusters...

 

Yeah, me and R-Type.

 

Did we do this recently?

 

 

Spoiler

WP_20170928_004.thumb.jpg.57d5484c21052ae3e5377a37b0dac7ab.jpg

 

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I loved this game!  That said, the only versions I played were the Gameboy version, and the Super NES "Super R-Type" game (slowdown be damned!), which I believe was R-Type and R-Type 2 mashed together.

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31 minutes ago, SozzlyJoe said:

Didn't they mess up the R-Type Spectrum release by putting one of the levels on twice or something?

Yup, last level was a repeat of the penultimate level. I remember finally reaching it, and being absolutely baffled that it was the same level again ... but I beat it anyway, and then it just sat there, boss destroyed, nothing happening. Rather annoying. They offered a postal replacement thing months later, but I was fed up with it by then.

 

That blunder aside, the Spectrum version was an amazing achievement.

 

The first game is iconic, but if I could play one right now, I'd probably go for Delta or Leo. I owned the Leo PCB and could reach the final boss on one credit. Never managed to beat him though.

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2 minutes ago, peeveen said:

That blunder aside, the Spectrum version was an amazing achievement.

 

I remember Ian Jones showing me the spectrum version on his +2

 

you didn't see/care how bad the scrolling was, when you had a version of the arcade in your home.

 

was the soundtrack on side two of the cassette or something? Or a separate tape to be played at the same time?

 

 

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9 minutes ago, peeveen said:

Yup, last level was a repeat of the penultimate level. I remember finally reaching it, and being absolutely baffled that it was the same level again ... but I beat it anyway, and then it just sat there, boss destroyed, nothing happening. Rather annoying. They offered a postal replacement thing months later, but I was fed up with it by then.

 

That blunder aside, the Spectrum version was an amazing achievement.

 

The first game is iconic, but if I could play one right now, I'd probably go for Delta or Leo. I owned the Leo PCB and could reach the final boss on one credit. Never managed to beat him though.

 

Damn good choices! Delta is my favourite, and I'd argue it's the best R-T game full-stop.

 

Leo is amazing. For anyone who hasn't played it, best to go in not thinking of it as a traditional R-Type game and just play it on its own terms :)

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1 hour ago, Smoothy said:

I loved this game!  That said, the only versions I played were the Gameboy version, and the Super NES "Super R-Type" game (slowdown be damned!), which I believe was R-Type and R-Type 2 mashed together.

I think it's more of a R-Type 2 Remix, but I haven't played it for a long time.

 

The slow-down is a pain, but the lack of restart points really harms the game, IMO. Makes a challenging games artificially even more difficult.

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On 16/12/2018 at 22:40, Camel said:

GBC version pretty good too IIRC.

 

I absolutely loved this as a kid. Completed both R-Types and then the DX remix over a long holiday and was really proud of myself! I have absolutely no idea how accurate they were to the originals though.

 

How is R-Type Dimensions on the Switch? Are the games arcade-perfect ports? 

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9 hours ago, Let us measure said:

 

I absolutely loved this as a kid. Completed both R-Types and then the DX remix over a long holiday and was really proud of myself! I have absolutely no idea how accurate they were to the originals though.

 

How is R-Type Dimensions on the Switch? Are the games arcade-perfect ports? 

 

6 hours ago, yashiro said:

Looks terrible from my quick scan of youtube.

 

They have a laughable remix mode - like the Master Chief Collection or Dragon's Trap, where you can switch between old and new graphics on the fly - but the new designs are comically ugly!

 

Luckily, the original graphics are there in all their ageless splendor :)

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On 16/12/2018 at 19:07, gone fishin' said:

It got amazing reviews at the time and I can't remember if Activision successfully prevented it being sold in the UK, but they ended up getting Factor 5 to do the R-Type conversion, which reviewed worse than Katakis!

 

 

 There was an unfinished version/C64 demo of R-Type which was actually a bit better. Apart from having no sound. I got it on a C&VG cover tape.

 

 

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I had a Speccy 128K so I was quite happy with that version when I was a nipper. My mum and step dad loved it too.

 

Fast-forward to current day - I have a PCE with a Turbo Everdrive all wrapped up at my mum's for Christmas this year. Can't wait. I'll be playing in crappy composite until I get home but never mind.

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14 hours ago, Fallows said:

I had a Speccy 128K so I was quite happy with that version when I was a nipper. My mum and step dad loved it too.

 

Fast-forward to current day - I have a PCE with a Turbo Everdrive all wrapped up at my mum's for Christmas this year. Can't wait. I'll be playing in crappy composite until I get home but never mind.

 

PCE composite isn't actually that bad, compared with other consoles.

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