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Doctor Shark

The Witcher 3: Wild Hunt

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That’s a pretty naive statemtent to make. By all accounts developers are struggling with Frostbite even on current gen hardware, let alone making it work reasonably well on a Switch. 

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15 hours ago, Stanley said:

Capcom could do with giving the Switch something modern - RE7, RE2 remake, Monster Hunter World, Street Fighter V, or just something new entirely, a proper new Breath of Fire would be nice.

 

I would just be happy with this...

 

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Yet if you look around some places on the internet you'd be led to believe that this looks like utter shit and shouldn't exist. Madness, people have ridiculous expectations. 

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If you don't have a Switch... This is down to £7.39 on the PSstore for a short time. Which is insane for so much quality content. I'm tempted to get it even though I played it a few years ago.

 

Definitely buy it if you've never tried it.

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It gets reduced pretty regularly. The GOTY edition is often reduced as well to £15 or so, which is bonkers.

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1 hour ago, jonamok said:

Nice. Handheld impressions please.

Only done the first 30 minutes in handheld, but it seems to play well enough. I don't tend to notice framerate issues, but it definitely looks a little soft in handheld. Not tried it docked yet. 

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I absolutely can’t wait for this... like Doom, I know the best looking version can be played on my PS4. But this will be the one I play the most. Train and plane journeys will zoom by

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I’m tempted but I have 50 hours uncompleted on my X and you (understandably, I suppose) can’t carry the save over.

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2 hours ago, mdn2 said:

it definitely looks a little soft in handheld. Not tried it docked yet.


:eyebrows:

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A few hours in, this is running extraordinarily well. Smooth framerate, impressive draw distances, perfectly readable and sharp UI and menus in handheld. Could all change on leaving White Orchard, of course, but so far I'm amazed there isn't a much more significant scaling back of the game's scope. Compared to even Nintendo's own efforts on Switch, where Breath of the Wild had quite aggressive pop in and Link's Awakening had frequent stutter, the performance here feels far superior, with foliage everywhere and dense trees swaying in the wind as far as the eye can see. The real test will be on arriving in Novigrad, I guess, but so far it's a rather remarkable handheld experience.

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2 hours ago, ann coulter said:

A few hours in, this is running extraordinarily well. Smooth framerate, impressive draw distances, perfectly readable and sharp UI and menus in handheld. Could all change on leaving White Orchard, of course, but so far I'm amazed there isn't a much more significant scaling back of the game's scope. Compared to even Nintendo's own efforts on Switch, where Breath of the Wild had quite aggressive pop in and Link's Awakening had frequent stutter, the performance here feels far superior, with foliage everywhere and dense trees swaying in the wind as far as the eye can see. The real test will be on arriving in Novigrad, I guess, but so far it's a rather remarkable handheld experience.

 Early versions of Novigrad still run remarkable well, hovering around the upper 20's and that's before the performance patch.

 As for the difference between this and nintendos stuff, well the engines are doing quite different work. BOTW for example has a far more sophisticated physics engine running. For links awakening they are using an engine that uses a lot of post processing effects to try and create it's look.

 Therer's also budget to consider as well. Links awakening probably has a relatively low budget. The Witcher 3 had a big budget, probably higher than BOTW's.

It's basically horses for courses.

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1 hour ago, pulsemyne said:

 

It's basically horses for courses.

 

Roaches for courses I think you meant to say.

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After two playthroughs of avoiding it entirely I'm finally doing Gwent and am mildly to moderately addicted. 

 

On this playthrough I also started on Death March for the trophy. Not a winning combination, poor level 6 Geraldt is having to cheese his way through level 30+ areas just so I can get a Cow card. Worth it! 

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1 hour ago, Starbreaker said:

After two playthroughs of avoiding it entirely I'm finally doing Gwent and am mildly to moderately addicted. 

 

On this playthrough I also started on Death March for the trophy. Not a winning combination, poor level 6 Geraldt is having to cheese his way through level 30+ areas just so I can get a Cow card. Worth it! 

 

I've just done the main game for what I believe is the fourth time :p

 

It's still got it! 

 

And I always play everyone at Gwent, no matter what...it's hideously addictive fun. I attempted to play the standalone online version, but that's waaaay above my pay grade. I like the simplicity of the original :D

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How bloody long is this game? I quit very early on PS4, but on Switch I'm about 40 hours in, Level 19 and still haven't even been to Skellige.

Happy just doing various Novigrad storylines and sidequests, currently investigating what happened to

Spoiler

Priscilla - quite the dark twist that one!

 

The map tells me there are dozens of noticeboard missions and Witcher contracts all over Velen that I haven't gone anywhere near yet. :lol:  Also hopelessly addicted to Gwent and want all the cards, but still only have a playable Northern Realms deck.

 

Am I even a third of the way through? This feels like being 150 hours, without even looking at the swarm of question marks (turned off thankfully) that completely obscure the map.

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I'm at 193 hours played, on the one playthrough.  That's mostly to completion (main quest, expansions, known side quests and contracts).   I did go back to it recently though, and uncovered remaining question marks and stumbled into a couple of quests that I missed.  We're talking a 200+ hour game, if you wanna rinse all the content :)

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24 minutes ago, jonamok said:

How bloody long is this game? I quit very early on PS4, but on Switch I'm about 40 hours in, Level 19 and still haven't even been to Skellige.

Happy just doing various Novigrad storylines and sidequests, currently investigating what happened to

  Reveal hidden contents

Priscilla - quite the dark twist that one!

 

The map tells me there are dozens of noticeboard missions and Witcher contracts all over Velen that I haven't gone anywhere near yet. :lol:  Also hopelessly addicted to Gwent and want all the cards, but still only have a playable Northern Realms deck.

 

Am I even a third of the way through? This feels like being 150 hours, without even looking at the swarm of question marks (turned off thankfully) that completely obscure the map.

 

this is why I'm looking forward to this on the switch - I've got it on my Santa list.  Just bumming around doing quests is ideal for the train and plane journies that I make.  On the PS4, I got to the point where I was just battering through to try and get to the end (I never did).

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36 minutes ago, davejm said:

I'm at 193 hours played, on the one playthrough.  That's mostly to completion (main quest, expansions, known side quests and contracts).   I did go back to it recently though, and uncovered remaining question marks and stumbled into a couple of quests that I missed.  We're talking a 200+ hour game, if you wanna rinse all the content :)

 

And even then you'll still miss out on the occasional (very) random missions that suddenly crop up (no signposting at all for them)!

 

I like the one with the doggie.

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I started playing this again last week and it’s still my favourite game world of all time.  I don’t even bother doing any quests most of the time, instead I just slowly trot around Valen, watching the sun rise and set, enjoying the gorgeous vistas on display and playing the odd game of Gwent.

 

i have to say while the game is a technical marvel on the Switch, I do feel the lower quality in graphics does take a lot away from what makes this game possibly my favourite game of all-time.

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