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The Legend of Zelda: Skyward Sword


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so you have doubts as to whether you will like it or not - even after the reviews you've seen so far...

Twilight Princess and Wind Waker got great reviews too, and I didn't like those very much. That said, I do think that Skyward Sword looks very promising, so I have high hopes that my love for the Zelda series may be rekindled by this. And if it does, I will definitely get me a legitimate copy to take to bed and soil.

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Of course you won't like it. If you didn't like the last two and the major addition to this one is controls which you are vehemently opposed to, how could you possibly enjoy it?

Whilst the controls are a major addition, both the Games TM and EDGE reviews hint at a massively revamped overworld and a host of new game mechanics, no? I assume it's the promise of a genuinely new Zelda that's making him want to play it. It's certainly what made me preorder.

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Whilst the controls are a major addition, both the Games TM and EDGE reviews hint at a massively revamped overworld and a host of new game mechanics, no? I assume it's the promise of a genuinely new Zelda that's making him want to play it. It's certainly what made me preorder.

Exactly. The promise of a Zelda that's actually going places is the stuff that excites me. If the waggle works for a change, that'd be a nice bonus.

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No. I enjoyed it but it gets repetitive.

Anyway, another 10.

METASCORE UP

They also gave Twilight Princess a 10, though. As much as I'm (finally) enjoying Twilight Princess, it's pretty far from a 10 in my eyes. Hoping for a proper Ocarina style 10 with Skyward Sword!

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Yeah I'd agree with that so far.

"Great dungeons. Shit overworld. 10/10"

I would probably agree also that TP is an 8/10 certainly, "Great Dungeons, Shit overworld".

Although I would rate WW as a 7/10, "Shit dungeons, Dull over-world, stunningly beautiful aesthetic and narrative".

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From that Game Informer review, re. the controls:

I had concerns that carefully plotting my attacks for every swing would get boring or frustrating, but the opposite was true. I’ve never felt as engaged or interested in the combat portion of a Zelda game as with Skyward Sword. If you run into a group of enemies waggling the Wii remote like a madman, you will be torn to shreds. Success in swordplay depends on studying opponents’ moves and attacking at the right time and from the right angle. When the correct method to defeat each foe finally clicked, I felt a sense of satisfaction that repeatedly tapping the A button never provided.

Could not be done on a tradtional controller/10

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From that Game Informer review, re. the controls:

Could not be done on a tradtional controller/10

I'm a bit sceptical of the whole "victories are ours like they never could be with a traditional controller!" comments, obviously I've yet to play the game so I'll have to wait and see if it rings true. I understand they could just mean in the way we control Link and not the actual emotional response when we carry out actions, defeat bosses and the like, but playing Dark Souls lately and the feeling you get when you finally take down one of the bastard bosses is incredibly satisfying. Hell, finding a bloody bonfire in that game is satisfying.

Two more weeks! :omg:

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