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Found 151 results

  1. The switch thread is a bit of a mega-thread so seeing if we can carve the eShop part of it into its own chat - not going to create a new thread every week but hopefully this will move some of the traffic out the mega-thread. Can I buy from a browser from the eShop ? You need to access the eShop at least once from your Switch before you can buy online. Once you've done that though, yes you can buy online and it'll download automatically. http://www.nintendo.co.uk/Nintendo-Switch/Games/Games-1178441.html eShop Price Comparison www.eshop-prices.com/?currency=GBP How To Access Foreign eShops Specifically looking to set up a Japanese account? Eurogamer have a handy guide here, though the same method applies for all regions. I’m based in Europe… can I log onto overseas eShops? 1) Use a browser to go to accounts.nintendo.com 2) Create a new account 3) Set your region to the one you want, e.g. Japan. NOTE: This can be changed at any time 4) On the Switch, go to SYSTEM SETTINGS > USER > ADD NEW USER. 5) Set icon and nickname (anything memorable will do, but you might want to add ‘JPN’ to the end of the nickname for easy reference) 6) Link this to the account you created in step 2 You can either repeat this step for different territories OR simply use your second account as a floating region, remembering to change the region at accounts.nintendo.com and re-entering your password to agree to the country's specific EULA. NOTE: Any eShop funds you have tied to a specific store (e.g. Japan) will be erased if you switch the account region. ____________ How do I log on to an overseas eshop? Simple: click/press on the eShop icon, then choose the account you want to log in with. Do I have to swap accounts to play overseas games? NO (yippee!). All games show against all accounts Will Japanese/overseas language games show in my local language when I use my local account? Not so far. Game languages support is always on the 'disk' Can I use my credit card to buy from all European countries? Yes. This includes Australia, New Zealand, South Africa and Russia, so be sure to check their prices. Can I use my credit card to buy from the US and Japan (and other international stores) ? Unfortunately, no (unless you happen to have a card from that territory). You will have to buy eShop cards from places such eBay, Japan Code Supply or Play-Asia, etc. or use an alternative method (Sorry, no PayPal either). Stocking up with eShop funds has it's disadvantages, however as they can not only be expensive, but should you change your region, any remaining credit will be erased. This goes for changing your main account, too, so please be careful to only top up with the correct amount or as close to that as possible.
  2. MW_Jimmy

    Celeste

    Looks utterly amazing: It's got a little bits of Super Meat Boy, VVVVV, N++, Escape Goat, and of course Towerfall movement set and midair dash. Single player platformer adventures are still probably my favourite genre, and from the amount I played the single player challenges in Towerfall I trust that this will be another title to look out for. Release later this year.
  3. Strangely enough, there isn't a topic on this game yet. Strangely enough, because it looks like it could be one of the last great games released for the regular NDS. The game's been out in Japân for a couple of months now, and has received reasonable critical acclaim (33/40 in Famitsu). It's been confirmed for a July 2011 Euro release (no US release though) last week. What got me interested, are the high profile developers/designers attached to this title; most notably CyberConnect2 itself (responsible for the .hack// series and more recently Asura's Wrath) and Madhouse (Animatrix, Death Note etc.). The game itself is an action-JRPG and is the pseudo-sequel to the rather unknown PSX title Tail Concerto (1999). More info, images, and video can be found on the official Japanese site. Official Euro boxart.
  4. First announced last September, Luigi's Mansion 3 is the upcoming new game in the Luigi's Mansion series for the Nintendo Switch, set to release sometime in late 2019. As with the 3DS sequel, Luigi’s Mansion 3 is being developed by Vancouver-based Next Level Games with supervision from Nintendo producers in Japan. Luigi explores a hotel this time, not a mansion. He gets there one day via a bus that’s driven by Toad and also seems to carry Mario, Peach and two other toads. Somehow those other characters go missing, the hotel’s elevator breaks, the place gets all spooky and Luigi has to explore each floor, vacuuming up ghosts while searching for the elevator’s missing buttons so he can go to other floors. Luigi’s Mansion 2’s mission structure, which required players to start the same level multiple times to pursue various objectives, has been replaced with a more traditional free-flowing approach to exploration. The game controls very similarly to Luigi’s Mansion 2. You see the game world from a so-called dollhouse perspective and walk Luigi through it, having him point his flashlight or vacuum cleaner at objects to interact with them. The vacuum cleaner, also known as the Poltergust G-00 (because it houses a goo-compartment in this game, gettit?), this time can suck or blow, which you’re using not just to vacuum ghosts, but to pull at curtains to reveal secrets or make propellers spin to raise or lower elevators, etc. As in Luigi’s Mansion 2, you also have a dark light, which you can shine on invisible objects to make them appear. New moves for this game include a burst, which entails Luigi pointing his vacuum at the floor and blasting it briefly so he hops straight up and things near him are blown away. You can also now shoot a plunger from the Poltergust, have it stick to something and then use the vacuum setting to tug at the plunger. You catch ghosts similarly to how you did in the earlier Luigi’s Mansion games, but with a twist. You hit them with a strobe burst of your flashlight, then vacuum them, pulling against the direction they are moving in. As you do this, a meter starts filling. Once it is full, you can press the A button to activate a new move called 'slam'. This -very satisfying- action lets you smack the tethered ghost onto the floor repeatedly, even letting you change the direction of the slam as you do it. In short order, a decent player will be slamming a ghost into other ghosts, depleting all the ghosts’ health in the process. It’s clear that Luigi’s Mansion 3 seems once more to be stuffed with hidden treasure. Secret doors, bonus treasure rooms and more. The developers are expanding on an idea introduced in last year’s 3DS remake of the original Luigi’s Mansion by allow players to generate a green, gooey version of Luigi called 'Gooigi'. With the press of the right thumbstick, players can switch to controlling Gooigi, who can walk through spikes and deploy the same vacuuming abilities as Luigi.A second player can control Gooigi as well, but he can’t be a consistent companion, because when you leave a room, he simply dissolves. Teaser trailer: E3 2019 trailer: Latest trailer: Released later this year.
  5. A Definitive Edition for Switch! Releasing Winter 2019 Details Orchestral soundtrack English and Japanese voices 16-bit version included (which looks like the 3DS version) Additional story content
  6. The basics of The Snack World TreJarers are to find rare items slumbering deep inside dungeons. The main game cycle is going back and forth between the base and dungeons to proceed through the game. You prepare equipment and items at the base before going to a dungeon. Then at the dungeon, you’ll try to find rare items slumbering deep within. Featured in The Snack World are random dungeons where the layout changes each time the player enters. The type of dungeons vary, including a rocky area, forest, and temple. Scary bosses lie deep inside the dungeons such as the Kraken. Other charming monsters are introduced, which are Buttery, Scorpion, Yeti, Mermaid, Penguin Knight, Mimic, Merman and Clone. Selecting Jara, which is the term for weapon here, is very important. Different Jaras should be prepared to be ready for a variety of monsters which have different affinities against Jaras. Jaras and Snacks can be scanned which will give benefits. Jaras are very important items in The Snack World. They are normally miniaturized while being carried, but can be increased in size during attacks. Snacks are crystal plates that contain sealed monsters and characters. A limited Jara: Crystal Sword Alpha will be available in limited amounts of early game copies. Up to six Jara items can be carried at once. The Jaras can also be freely assembled. Snacks allows summoning of monsters and characters, so you should collect them to go on an adventure with yout favorite characters. Benefits of scanning a Jara toy include activating unique skills that will aid in quests, obtaining items that strengthen weapons, and unlocking special quests. Meanwhile, by scanning Snacks, you can obtain Chap’s bandanna and unlock quests related to Piggy. Each piece of the Jara equipment is grouped under brand names. The currently known ones are: Fairy Electronics, Clanarine, Britannia Enchant and Peffany. Players can enjoy their own way of collecting branded items, whether focusing on their favorite brands or combining from various brands. Announcement trailer: Nintendo Direct (Japanese) debut trailer: >> Official Japanese website. The Snack World is Level-5's latest multimedia franchise, following the likes of Inazuma Eleven, Little Battlers eXperience and Yo-kai Watch. The franchise is a "hyper casual fantasy" that is set in the Snack World, a traditional fantasy world combined with convenience stores, smartphones, and other elements of the modern world. It revolves around the adventures of Chup, a wandering hero, who is determined to get revenge against Large-Scale Leisure Facilities after it destroyed his village in response to the villagers refusing to allow eviction of the village by the former. Madly in love with King Majesty[a]'s daughter, Princess Melora, he fulfills her selfish wishes by going on quests, accompanied by an inelegant witch, Mayone; a muscular warrior, Pepperon; a goblin-like creature, Gob-san; and a female pig-nosed dragon, Francene Level-5 first announced The Snack World TreJarers back in 2015. A Japanese release is set for this Summer. A Western release has also been confirmed
  7. Wow. They're actually making a sequel. The first one is incredible but lacked multi-player, which this sequel has. It's Minecraft X Dragon Quest, basically, with a mission based structure, loads of quests, single or party combat and lots of buildings, weapons, food and other items to craft and use. It's such a good fit for Switch portability too. Now features gliding: (Check out the gliding gif! https://mobile.twitter.com/Wario64/status/894030969086164992/photo/1) And underwater exploration:
  8. Source: http://oniongames.jp/news/moon-is-coming-to-nintendo-switch-in-english One of the most unique, surreal and fourth-wall breaking PS1 titles Moon: Remix RPG Adventure is coming to the Switch next month, with a first-time English localisation soon after! A classic from the small band of developers of Love-de-lic*, whose alumni went on to make some of the most eccentric games of that era, like Chibi Robo, Giftpia, Captain Rainbow, Chulip, Little King's Story, Contact ( @deKay ) the bizarre Tingle (think Zelda) spinoffs, all sorts; it all started with Moon. I revel in titles like these and have hankered for a Moon translation for years, as has a dedicated online audience meddling in stalled fan translations and petitions. The grandaddy of an entire movement of cozy, eccentric, eerie, alternative games with hard themes and garbled speech, I couldn't be happier that Moon, is finally coming to the West. If UFO: A Day In The Life follows I'll be ecstatic. The Dreamcast's Lack Of Love, too. One of the most underrated youtube channels has this worthwhile watch. For those that have been following it, it would appear that the fan translation guys have been let off the hook, no doubt to their utter relief. Ironically, just last month they made the game public through a discord channel and were finally near the end after years of limbo. Bit unlucky. * Here's some coverage of another Love-de-lic classic the forum might recall. All of their games share a surreal, melancholy core. And its reach is still felt today.
  9. Will admit, I robbed whole parts of this off the thread on ResetEra. This looks incredibly beautiful. Eurogamer says: Endgadget: The platforming seems a bit simplistic, but I really does remind me of a 2D Journey, in that it's more about the experience than navigating tricky environments. It's out December this year on Switch and PC.
  10. Release: 28th April 2017 Formats: PS4, Switch Price: £24.99 (PS4) £34.99 (Switch) What is Puyo Puyo? What is Tetris? Really? You know this! So what is Puyo Puyo Tetris? Gameplay Why should I get this? Puyo Puyo Tetris is quite simply the best competitive puzzle game on the market. The mashup works really well to create some really interesting modes, but even if that isn't for you, then you can play straight up Puyo vs and Tetris vs. Or even simple traditional single player Tetris and basic Puyo. Both Tetris and Puyo are the very best in the puzzler field and they work just as well together as they do individually. There is a simplicity to the games, but as the cliche saying goes. Simple to play, difficult to master. You only truly understand the skill levels involved when you take on other players. Much like the fighting game scene. Don't be put off though, as it is a lot more inviting than that genre and you can compete as you improve. The game was previously released in Japan only on Xbox One, PS4, PS3, PS Vita, Xbox 360 but only physically, due to some odd licensing laws. This Western release is only on Switch and PS4 unfortunately, however on the Switch the game is available digitally for the first time. I implore you to get this, not just because it is great, but it might mean we start to see further releases of Puyo titles in the west and maybe even a resurgence of the likes of Super Puzzle Fighter and other games influenced by Puyo and Tetris. Modes
  11. Ring Fit Adventure Platform: Switch Price: £64.99 Release date: October 18th So this has been getting pretty positive word of mouth in all previews and it's out later this week. No interest on here? Ring Fit Adventure is an RPG which requires you to exercise as you play. Each level comes with and estimated time of completion, amount of calories burned and distance travelled. It comes with a Ring controller for one of your Joycons and a leg strap for the other. And apparently the workouts can get quite energetic. It looks fun enough and seems a nice way to tie gaming with exercise. Reviews are out tomorrow night.
  12. The above trailer is pretty... Surprised there hasn't been any interest in this title on here, given the popularity of the Zero Escape series. Written and directed by Kotaro Uchikoshi, it's basically the Jennifer Lopez film 'The Cell', in game form. You play a detective who solves crimes by entering the dreams of others. And like that film, it's pretty grisly. Outside of the trailer, I've been pretty much on blackout for this. It looks right up my street and I'll be day one on its release on July 26th.
  13. I'm sure when developers were trying to get on the battle royale bandwagon, when someone suggested Tetris would be a good fit for the genre, they were probably laughed out of the room. But do you know what? That person was right. A surprise shadow drop after the Direct last night, Tetris 99 is you vs 98 other players. Are you good enough to be the last mirrored L-shape standing? I only played a couple of games last night, but I can see it being a long term fixture on my Switch. In my first game, I placed 32/99. In my second 31/99. Need to do better. One caveat: you need Nintendo's Online service to play it. But if you have that, definitely give it a go. It's my kind of Battle Royale. Edit: An invaluable guide:
  14. Sequel to the Wii game? Regardless, it looks amazing. No one does open world JRPGs quite like MonolithSoft. If they can cut out all the extraneous crap from X (and the godawful music), it will be amazing. EDIT: revlob has very kindly created a helpful manual himself:
  15. October 27, 2017 Nintendo's second GOTY in the first year of their new hardware. What a time to be alive.
  16. Out this Thursday! £10.99 Reviews have started coming in for Simogo's new game...and it seems pretty special. Eurogamer - Recommended The Sixth Axis - 10/10 Games Revolution - 4.5/5 Basically, it looks and sounds awesome. And even though it's meant to be short (you can get through the game in an hour, apparently), it's that good that you want to replay it often - kinda like Rez, I guess. I really hope it doesn't get drowned out this week. While it's up against the Goose and Zelda on Switch, it looks like it deserves its own limelight hence me starting this thread.
  17. New P5 game just announced for the PS4 and Switch, a musou style game from Atlus and Koei Tecmo. New thread to allow the other P5 one to stay on the original game and The Royal First Trailer below.
  18. A new game from the team that brought you Shovel Knight. A quintessential Ninja action game in the style of Tecmo's Ninja Gaiden. https://yachtclubgames.com/cyber-shadow/ Pre-orders will be available soon on all formats: Steam, Switch, PS4, Xbox One
  19. A new Zelda game is coming to Switch. Twenty six (!!) years after its original release on Game Boy, The Legend of Zelda: Link's Awakening will be reborn as a new experience on Nintendo Switch. Buffeted by a storm, Link washes ashore on the mysterious Koholint Island. In order to return home, Link must overcome challenging dungeons and battle against fearsome monsters. So, unlike most other games in the series, it isn't set in Hyrule, but rather the mystical Koholint Island. After Link washes ashore the island, he can only escape by retrieving eight magical instruments and waking the isle's mystical guardian, the Wind Fish. This new version of the classic adventure includes many unique elements that appeared in the original Game Boy release, such as 2D platformer-style rooms and appearances from characters outside of The Legend of Zelda series. Screenshots: Debut trailer: E3 2019 trailer: Out this September.
  20. Really fancy this. Would be keen to know anyone's experiences with it.
  21. Looks metal af, especially as the world is called Cvstodia, and using Vs as Us is fvcking cvlt . No doubt I'll buy it, play it for an hour before I realise I'm fucking awful at it and never play it again but shit, look at it.
  22. Hello! Hollow Knight is a platformer on PC (now), Mac (soon) and Nintendo Switch (sometime this year) and it's utterly beautiful & I'm completely in love with it. Release Trailer: It's a mixture between a metroidvania and a Souls-like; you're exploring a non-linear map which is gated by abilities that your character picks up along the way, while also unlocking shortcuts and collecting & spending "Geos" (souls) which you drop when you die and have to corpse run to get them back or lose them forever. The combat seems tailored towards slow, methodical timed attacks & dodging thus far (I'm 2 hours in, so this might change). I'm finding it difficult but fair, although I'm generally rubbish at video games. Here's a video of me ineptly tackling a mini-boss which I think is a good demonstration of how it mixes the two genres (spoilers for about 3 hours into the game): Up the top-left of the screen are my Geos (the numbered icon) and my Spirit, which you can use to either heal (hold B) or fire a projectile (tap B). You gain Spirit by damaging enemies and Geos by killing them. It's £10.99 on Steam at the moment which is an absolute steal: http://store.steampowered.com/app/367520/ The soundtrack is also very very nice, and you can buy it on Steam or stream it on Spotify. The game was due to come out on the Wii U but it's been moved to the Switch instead and comes out later this year, the release date hasn't been confirmed yet. I'm really enjoying it, there's a great sense of exploration and the combat feels brilliant when you get your timing right. The art-style is beautiful and there's also loads of scenery to smash, which I approve of. You should play this game!
  23. I bought this in the sale recently and I cannot stop playing it. I just wanted to start a thread to share the love and maybe some tips. I've played the game several times before without really 'getting' it, despite my love for Outrun 2. I have always loved the original music tracks though (Passing Breeze > Splash Wave > Magical Sound Shower) and so I was pleased to find that the extra tracks featured here are of a similar style and quality. Recently I have been going with the Driver's Megamix Vol.1 cassette tape, which is a slightly pumped up remix of the three original tracks. I also really like the main menu music - anybody know what it is? Is it on other SEGA AGES releases? I started out with the difficulty on its lowest setting and the timer at max. This allowed me to actually get to the end of the course most times. As I unlocked them, I also used the tune-up items for improved grip, higher top speed, faster crash recovery and better off road speed. But now I've got the hang of it and am getting more familiar with the different areas, I've knocked the difficulty back up to default and stopped using the upgrades so that I can post my scores on the rankings. This also means you get the classic red car! My current goal is to try and finish the starting area in under one minute. I'm slowly shaving off the milliseconds with my current best being 1:00.34. Also trying to perfect the start - can you avoid the wheelspin (is it even detrimental?). And then working out the perfect point at which to shift from Low to High gear (wheelspin again) and which corners require you to brake, or to switch back down to Low gear briefly. The in-game menu's are a bit vague, but there's some good info in the online manual (internet connection required). Game Version: Old/New - Old is the original Japanese release. New is the International release with a few updates and the areas/routes in a slightly different layout. Details can be found on Sega Retro. Game Mode: Special/Arcade - Special mode is the default mode which runs at 60 frames per second and includes the tune-up items and extra music tracks. Arcade mode is unlocked after clearing all 5 endings. It is a more faithful conversion, running at 30 frames per second and with no extras. Ranking: Each ending (A,B,C,D,E) has its own ranking for both Old and New variants (and also Special or Arcade mode too, I think). The difficulty must be at its default value but you can extend the timer. You cannot use the tune-up items or load a previous save state.
  24. By Sega Bayonetta 1 £24.99 | Bayonetta 2 £39.99 Release Date: February 16th, 2018 ABOUT Figured I might as well make a new thread (blatantly stealing that title in the process) for those of us who've never played the sequel on Wii U. Personally I couldn't be more excited now that I finally get to play the follow-up to one of my all time favourite games! The wait has certainly been long but also more than worth it considering these appear to be the best console versions out there and that the third title is rumoured to release in 2018 as well. Now all I need is a DMC and Bayo cross-over game and I'm sorted.
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