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  1. About time the PS5's most promising game gets its own thread. So what is Returnal? If you'd throw Housemarqe's arcade heritage, roguelikes, Tom Cruise's Edge of Tomorrow/Live Die Repeat, Bloodborne and a pinch of P.T. in a blender, you'd get Returnal. For an overview: https://www.playstation.com/en-gb/games/returnal/ Reveal trailer: Then there is this Game Awards trailer: And there is my favourite trailer, the recently released gameplay trailer that is an onslaught of particles, neon coloured bullets, massive tentacled creature
  2. http://www.gametrailers.com/player/43990.html?type=flv An interesting trailer, appeared in my RSS last night... Starts off looking a bit gash (aside from lovely pre-renderedness) but slowly looked more cool as the trailer went on.. I'm kinda interested Does anyone know anything about it, or looking forward to it? ________________ Update : PS4 rumours: http://www.vg247.com/2014/01/21/demons-souls-exclusive-ps4-spin-off-teased-by-industry-tipster-rumour/ Update 2: eventually became Bloodborne
  3. (Post from April 2019) So there was a post about this in the PS4 thread, but this is absolutely massive news so it definitely needs its own thread! Mark Cerny has talked to WIRED about Sony's next gen machine, leading to some fascinating details and discussion points. https://www.wired.com/story/exclusive-sony-next-gen-console/ A few headlines: - Revolution not evolution. - Will have a solid state drive with bandwidth faster than any SSD in any current PC. - The SSD will transform how quickly data can be streamed and will improve load tim
  4. Thought I'd start a dedicated thread for this because it's really rather good, although you do have to slog through around an hour of tedium before it starts being so. I wasn't entirely sure what to expect from this but with Demon's Souls being my main PS5 launch game, I wanted something lighter I could switch to when I inevitably got frustrated or hit a wall in Souls. I didn't really expect to find myself having to tear myself away from this in order to carry on making progress in Souls though. There's no creation aspect at all, it's just a straightforward platformer i
  5. Sounds like it’s gonna be Ratchet & Clank centric plus a couple of indies. I’m not interested in Ratchet & Clank at all but I am interested in getting pissed up to any and all sorts of game trailer style showcase “events” alongside my Rllmuk bredren. See you in here then.
  6. https://balanwonderworld.square-enix-games.com/en-gb/main/ This video includes their introduction with English subtitles, as well as the trailer: Edit: Here's the longer version, from the official site And the trailer alone: Looks like a very traditional platformer, with character design that fortunately looks a lot more NiGHTS than Blinx. In particular, those bosses look extremely NiGHTS-y - not just their character designs, but also their attacks (spike balls and flames) remind
  7. I made a post about this in the PS5 thread, but I think it's actually reasonably multi-platform. Certainly on PC for some time, and I believe releases planned for Switch and Xbox. (Wikipedia says it came out for PC in Jan 2020, but it only launched on PlayStation in Jan of 2021.) It's essentially a 2D puzzle game. You're a little sign-post man, traversing between road signs, blackboards, computer screens and other 2D information-displaying things. You can jump, push/pull, carry certain objects and operate switches. From there, it's as you might imagine. Carry the key to the door, f
  8. How's everyone enjoying the love letter to PlayStation history? Me and my daughter are playing and loving every second. We think we've spotted some of the games they seem to act out, how about you? All so nice and very Nintendo.
  9. simms

    Sifu

    As a massive martial art movie fan I'm quite interested to see how this turns out.
  10. The time has finally come for a dedicated thread for the sequel to the best survival and underwater game ever made! And the reason: we finally have a release date, May 14th 2021 on all formats including next gen consoles and Switch. Only a month away, demons of the depths be praised! There is this release trailer you can watch, but I will personally be avoiding all spoilers; all I've seen is some early trailers from back in beta and a few screenshots. The game has been in early access for ages now and has already seen a complete story rework. Very excited to
  11. It's back. And it seems to be a bit more geared towards the level of seriousness on display in an actual D&D campaign. (Nice Dead Cells reference there.) Hope this is good, I could use a new Gauntlet-like. [edit] Swapped former trailer with platform neutral trailer, this is being released on PS4, PS5, Steam, Xbone X, XSX, and XSS. [edit 2] And here's some actual gameplay:
  12. Just announced on the DC Fandome event: Edit: Youtube versions:
  13. This was announced at Gamescom earlier and is due to release next year. I thought the first game was very atmospheric and had a lot of potential but felt disappointingly short. Hopefully the developers have got a bit more money and manpower behind them this time to make something more elaborate. The trailer, with its various locations and new gameplay elements, suggests something a bit more substantial, at least. One to watch.
  14. Looks pretty decent. It kinda looks like it's set in Canada based on the pre rendered video?
  15. After strange disappearances hit Tokyo’s population, it’s up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before. Don’t fear the unknown. Attack it. Ghostwire: Tokyo is an action-adventure video game played from a first-person perspective. The player can use various psychic and paranormal abilities to defeat the ghosts and spirits haunting Tokyo. Combat director Shinichiro Hara described the combat as "karate m
  16. Update: 1 January 2021. Was: a nice-looking game. Is: a nice-looking game being made by an abusive studio; it's nice to know the Ubisoft legacy extends to indie studios created in its wake. Short version: studio's creative designer is a gropey wee shite; the CEO (his ex-partner) doesn't care; female employees face sexist, infantalising treatment; employees are generally insulted and treated as disposable; nothing is done about any of it. Long version: this delightful article. Selected quotes:
  17. i wonder what the ps5 is doing in standby that causes it to be 3 times slower. Cold boot times are comparable though. Are we going to see the superior ps5 SSD throughout only on certain scenarios? Or maybe it’s an OS optimization they can make further down the line like Nintendo did for Wii U? Edit: I didn’t start this thread. this is a post pulled out of another thread
  18. PlayStation 5 Backwards Compatibility Status https://andshrew.github.io/supreme-enigma/ Some PS4 BC experiences: Ghost of Tsushima - Holy mother of Amaterasu! This is insane. After DeS you'll notice the models being 'a bit last-gen' but apart from that, it's silky. Earth Defence Force 4.1 - Unnatural, it shouldn't run like this. Just shouldn't. Samurai Warriors 4 - See EDF. Bloodstained - This game now runs as envisioned. Stable framerate, HUGE cut to loading times. It runs like the blown up GBA game it always wanted to be. WipEout Omega
  19. A lot there very reminiscent of FF14, the medieval artstyle, mentions of the Mothercrystal, calling summons Eikons, and so on that I thought it was related or another MMO for a minute. No release date though, there's typically been a really long time between reveal and release for FF, with none coming in at under uh, four years, so let's hope this thread isn't still going in 2024.
  20. Qazimod

    Sony PS5 Launch

  21. Let's see how the land lies in rllmuk's next generation.
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