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  1. Microsoft's Reward scheme. It's alright. In about 15 months I've made just over £240 from it and I've not been doing it religiously. It's not the gravy train it once was, but it's still a simple way to get Xbox credit in return for a good use of your time while sitting on the toilet, a tenner a month or so is easy enough to attain. Interested? Of course you are! Go here https://www.microsoft.com/en-gb/rewards sign up using the MS login you use for your Xbox, follow the instructions. Click on everything available for points under https://account.microsoft.com/rewards/ and also do the desktop PC Bing searches to finish off - for those it's easiest to search for a letter under image search, and middle click on 30 different options. You can do it on mobile in a browser desktop mode, for that just put in a search term 30 characters long and delete a letter, search, delete a letter and so on until you've done the searches. Once you're earned 500 points (takes a day or two, there are all sorts of welcome offers to hoover up) you'll be at Level 2 and be able to earn direct from mobile searches as well (again, via Bing - app or set it to default search on your browser), and that's your lot. Daily, you get 3 points per mobile search (up to 60) and 3 points per desktop search (up to 90), along with three "daily sets" of things to click on. They're usually 10 points each, but there will be a couple of occasions per week where it's a quiz on one of them for 30 points or similar. Do those every day, and you can earn extra points for "streaks" where every few days you'll get a bonus for your streak, which is 15 points per day no matter what really: Streak 1, Day 3 (3 days) = 45 pts Streak 2, Day 8 (5 days) = 75 pts Streak 3, Day 13 (5 days) = 75 pts Streak 4, Day 20 (7 days) = 105 pts Streak 5, Day 27 (7 days) = 105 pts Streak 6, Day 35 (7 days) = 105 pts Streak 7, Day 44 (10 days) = 150 pts There's often additional stuff to click on daily and you can also pick up a number of points a day by using the Xbox Rewards app on the Xbox One, but that's tended to be 15 points per day so is a bit crap. You can get a couple of thousand for buying particular games or hardware, but sales generally beat doing that. You also get some points back for any game you buy from the MS store regardless. The occasional email gets sent with links for additional points, usually only 50 and they're only once few weeks at most. All in all, you can get an absolute minimum of 180 points per day just from a couple of minutes searching and clicking, with some extras on top. To what end? Rewards! Live Gold subs, Game Pass subs, Xbox Credit, Microsoft Credit, and things from other vendors that are really poor value. You can easily fund a month of Game Pass every month (6800 points, 17000 for 3 months), I usually save points for credit, of which Xbox and MS Credit are identical so pick whatever makes sense (currently they're 5850 or 4410 points for a fiver, respectively - the latter is on a 30% off deal 'til the 15th of October). As of the other month, any credit gets deposited directly into the redeeming account and you've got 3 months to spend it so you can build up 30 quid in your account if you like but then you have to spend some, but it gives plenty of time to hang on and see what comes up in the various sales. Gold and Game Pass are still supplied as codes to use anywhere. Anyway, the sums above only add up to a fiver of credit a month at best though, but you can near double it up. You're allowed 5 accounts per household, and if you set up a pair of accounts as a family you can transfer 5000 points per month between them. The only thing I'd recommend is using a separate phone number to verify each if you're asked, and don't ever set up a kids account as it's a right pain in the arse with the age restrictions. If you have two pairs of accounts, you can use the other pair to gift games to yourself if you go for credit (a code for the game gets emailed). If you want to rapidly gain points it's a bit finicky but you can use a VPN and pretend you're in the US, where they generate points almost twice as fast as we can. Switch back to UK, deposit points to the paired account, switch back. Might get your account banned doing that, but it'll only be the rewards part of it so there's little to lose. Here are my accounts, this is after exactly the first two weeks in September which is when the Streaks were added to the UK side of it. I use the second account to feed 5000 points to the first every month, and I'll probably use some of the slack to buy Gamepass subs. Not sure why the second account has earned so few by this point in comparison. Same sort of thing here with another couple of accounts, but the second account is gaining points from the US side of it and you can see the difference - almost a couple of thousand points more in 14 days. Lost that streak the day after, bloody timezones did for me. Again, second account feeds 5k points per month to the first but getting it to work was a bit of a pain given the functionality wasn't available on the US side so lots of region switching in the MS account was needed as well. Think it just works now, they got the transfer functionality added the other week. There you go then, that's it. I can appreciate a lot of people can't be arsed as it does take a bit of effort to really go for it plus Bing is awful and so is the Bing app, so there's that. edit: 2018/2019 Hot Deals, tend to run from the 16th of the month for a month, or thereabouts. 2018/07: MS Credit (20% off) 2018/08: Xbox Credit (20% off) 2018/09: MS Credit (30% off) 2018/10: Gamepass (25% off) 2018/11: MS Credit (30% off) 2018/12: XBL Gold (20% off) 2019/01: Skype (25% off) 2019/02: MS Credit (20% off) 2019/03: Gamepass (25% off) 2019/04: XBL Gold (25% off) 2019/05: MS Credit (20% off) 2019/06: Xbox Credit (20% off) 2019/07: XBL Gold (25% off) 2019/08: MS Credit (20% off) 2019/09: Skype (25% off)
  2. Well the time for the leather jacket lord approaches again later this year and likely around September for the flagship card/s. For anyone who recalls the horror of the last release, see this journal of frustrated nerds: Interesting things about the rumours so far. 1: In a time of rising energy costs, Jensen has ensured the 40 series of cards will likely be quite power hungry ranging between 400-450 watt rumours for the 4090 and 4080 (which is weird because of point 2) 2: If you remember when the 3090 launched, it was laughably poor value in comparison to the 3080 (RRP wise £649 vs £1399) for roughly a 10-15 percent performance diff Now the 4090 appears to earn being a step up if those numbers above are anywhere near accurate. It will still be blindingly expensive, think around £1500 ish again, but at least it should be significantly ahead of the 3080 to earn that The 3080 seems like a damp fart in comparison of an upgrade (but still appears almost as power hungry which makes no sense), if its priced near the OG 3080 RRP, I might try and upgrade for the additional powah and extra rumoured 6GB of video memory which apparently might be downgraded to GDDR6 as opposed to the X on the 3080. Basically it looks like they're going to make the 80 series kinda weak (relatively) to the 90 compared to last time where the 80 made the 90 kinda redundant to most enthusiasts. Apparently there is an excess of 30 series stock in the market so except a dumping of GPUs at RRP or less nearest to release Hopefully with mining on the collapse, stock won't be as insane to find as last time but expect 20 series price gouging instead of 30 series RRP benevolence that only a lucky few got to enjoy. Is anyone else gonna try and upgrade? I might not go for the top card but I like upgrading every two years to stay bleeding edge. Part of me is the fun of selling my GPU early and then struggling to get another one and being a console BOI for a few months. I have a steam deck this time so DONT CARE
  3. Doomfist; Anniversary Event 23rd May - 12th June
  4. Last Stop, by Variable State, is a game that would be painful to describe in spoilers and PM maybe isn’t inclusive. (note. More of a visual novel, with mild interactivity and some nice scene framing). Accordingly, here is an open spoilers thread. You. Have. Been. Warned. In both this post and the thread title.
  5. A Definitive Edition for Switch! Releasing Winter 2019 Details Orchestral soundtrack English and Japanese voices 16-bit version included (which looks like the 3DS version) Additional story content
  6. https://p-ch.jp/remaster/portal/ Holy shit. PC! I can throw out these other consoles at last! (provided the required specs are okay, and the ports are decent) Would have loved the P2s as well but they're not the easiest things to get on with. My immediate reaction on Twitter: More details when I have time, or something Original game threads: P3 | P4(G) | P5
  7. Shameless rip off, spiritual sequel or adoring love letter to a bygone era? Who cares! It's a new 2D, top-down Harvest Moon in all but name, made by one guy over four years, with utterly lovely art and tilesets, a wonderful, extensive soundtrack, loads of NPCs with a seemingly large database of dialogue, all the HM gameplay stapes we've come to expect (farming, fishing, cooking, wooing) and all sorts of new elements thrown in for good measure (dungeon crawling, levelling, mining, weapons and armour, decorating, collecting and goodness knows what else). Behold my paltry first crop of summer! Buy some seeds, plant them, water them for a few days, then reap the hot peppers! You know the drill. Either sell them for gold or shove them in your backpack for much needed energy on a dungeon crawling hike. Or give them to one of the NPCs in the hope they'll fuck you. It is taking more than a few hot peppers, I am finding. Die, slimes! I believe I was on a mission for the adventurer's guild here. Yes, the adventurer's guild. Yes, a mission. They paid me in gold coins and I spent them on a pair of sneakers. I am roleplaying a stereotypical lesbian farmer - I thought she'd buy sensible footwear. I have my eye on a girl called Leah. More on her later. Here is another mission I have not yet conquered: Mayor Lewis is a bachelor. He values discretion very highly. In addition to farming, I am pursuing another stereotypical butch pasttime: fishing. That's right, rllmuk! +1 Fishing Rod Proficiency, right here. I can now make a crab pot - or will be able to once I gather the appropriate crafting materials. What is a crab pot? I don't know. And we're talking Animal Crossing levels of fish action here. Not just fish, either - collectables gallore to donate to the museum. KK Slider is filing a copyright infringement suit as we speak. The NPCs all have daily routines and cycles: some serve at shops then bugger off to the pub at 5pm then don't go home until midnight. I waited outside Mayor Lewis the bachelor's home until 1am, hoping to give him a present he'd asked for, and he never came home. Where was he? What was he up to? I have my suspicions. There is a doctor, a publican, a fisherman, a tramp and others. Here is Demetrius the scientist, suggesting I get his wife to show me how to use my telescope round the back: You can build the usual chicken coops and barns and house extensions, but there are other intriguing buildings such as the Slime Hutch: Here you can create slime balls. This building costs 10,000 gold. As you can see, I currently have ... 83 gold. For now, slime balls are a dream. There is a day/night cycle (limited to 2am so far). There are seasons. There are festivals and special events. All the girls refused to dance with me at the summer dancing fair, but I think gay marriage is in, judging by the unisex array of weddable single people - if it's not I'm getting a fucking refund, but we'll soon see. That is all for now. I am trying to get into Leah's house. Updates soon.
  8. Champion Edition is out now: It's £25 and includes all characters released as of 14th February 2020 as well as the majority* of the game's cosmetic DLC. This version launches alongside returning Street Fighter IV boss character Seth. Launch Trailer: *Excludes the "Fighting Chance" costumes which can only be won with Fight Money and the Capcom Pro Tour DLC packs (four stages and a dozen costumes). ................... Original post: Street Fighter V! Exclusive to PS4 and PC with cross-platform play using Capcom Fighters Network IDs. Below is a google doc link of Rllmuk players and their IDs for the game (and other fighting games); please add your details and let's fight, like gentlemen! If you use the Capcom Fighters Network option on the main menu and Rival Search you can add players to your Favourites; their names and status will then appear as a list when you use the Battle Lounge's Invite option. Rllmuk Capcom Fighters Network IDs Notation guide for begginers The old announcement trailers:
  9. I know we have an emulator thread, but as Retroarch becomes more and more all-encompasing I think it deserves it's own thread. https://www.libretro.com/index.php/retroarch-2/ When it works it's great, however it's very finicky. I've been trying to add some roms all morning and it just keeps freezing, going to have to reinstall I think. What's other people's experiences with it?
  10. Steam early access available now... Here's the blurb and here's a video... First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with the original FlatOut experience, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards. Oh, and we’ve got full-blown, straight-up demolition derbies, too, to go with your full contact racing. The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE! You won’t find anything like them in other racing games. We’ve got variety: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage. Need more horsepower on a budget? No problem, scour the classifieds for a bargain supercharger – just remember that a cheap bargain find might not withstand too much punishment! The career is as much about your garage and your project cars as it is about racing. Exciting Engine. Our in-house ROMU engine is a beast. A hell-bent beast that’s precision-engineered for high-speed, breakneck racing. You could not create this experience with just any engine. The ROMU engine is all about heavy metal going way too fast and crashing into stuff. At Bugbear we’re all about putting you in the driver’s seat. That’s why our engine is simulating everything, to give you great feedback on what your car is doing. You’ll feel the little bumps on the track, the weight of your car when you go over them – and most certainly you’ll feel it when you’re being dealt some damage, only that getting HURT has never before felt so good! We can’t wait to show you what we can do with today’s hardware. Now we have fully dynamic visual car damage (no predefined damage models!), and the environments are more destructible than ever before. Essentially, we can now put a ton of flying metal and dirt in the air at any given time, and we certainly will! Pre Order here.... http://nextcargame.com/ The weekend smasher deal is just the game (w Steam key) but you get early access build to play now (as seen in VVV videos). Then you get the full game once here.
  11. Discord Server I reckon Valve could well start to wrap up the PC game publishing market over the next couple of years. I can't be arsed to buy PC games any more because they cost a bit too much and I just don't generally have time. I don't bother to look at the PC shelf in Game any more. But I've bought 3 games off Steam in the last 4 or 5 months (Sin Eps, Darwinia, X3:Reunion), for which the developers probably got more money than they would from a box anyway. I've hardly played them either, because of the time thing but I don't mind buying something for $20 which I'll just have a quick spin on every so often. It's genius for convenience and price. And the fact that every HL2 or CS:s player is right in front of the advertisig channel is a nice bonus for the developers.
  12. I played this for hours last week in Sweden. (And did a couple of days of snow and ice drifting to match.) Ask away!
  13. Game's out today, and reviews have dropped overnight. Steam Page - £19.99, £17.99 at launch eShop - £19.99, ty @Jamie John (idk lol) OpenCritic TL;DW: It's a speedrun focused FPS where you sacrifice firepower for abilities like double-jumps and grapple hooks via a card system. It's also Persona levels of anime cringe, but the game's too much fun to give a shit about that. Already tried, tested and loved by a lot of people who played the time-limited demo at Steam digital events (disclaimer - that includes me). I'll be back with my own thoughts when it unlocks here, but if it's anything like the demo, it'll be great and will end up in plenty of GOTY lists.
  14. A lot there very reminiscent of FF14, the medieval artstyle, mentions of the Mothercrystal, calling summons Eikons, and so on that I thought it was related or another MMO for a minute. No release date though, there's typically been a really long time between reveal and release for FF, with none coming in at under uh, four years, so let's hope this thread isn't still going in 2024.
  15. Just get 1 & 3. They are ace though, top play on show. 2 is a complete mess though. Link me to that AUS ranbat slag!?!
  16. The return of Shadowrun, a sequel to the tabletop and then MegaDrive and SNES cyberpunk hacker RPG from the 90's. The license has been bought back by it's owner (Jordan Weisman - he of Mechwarrior and original maker of Shadowrun among others fame) and off the back of Schafer's successes, a Kickstarter project has been started for it; http://www.kickstart...urns?ref=search If you've not played the original, go and get zsnes or something and play it now. Played it now? Good, innit? Anyway, it's looking quite interesting, going to be isometric (as the original was) and have turn based combat "like Xcom" but more contextual - he seems to be a fan of the term, it's mentioned a few times - when you go into the combat. Will have "4 Dimensions" in it apparently in a similar vein to the SNES original with an ability to walk about in the cybernet like various 90's games as well as more normal pottering about in the real world (set in Seattle where it's originally based apparently) to find clues / speak to NPCs etc and I couldn't really tell what the other 2 dimensions would do, one of them to do with magic. It's basically a bit like Blade Runner but with Orcs and what not, this is from the kickstarter page but actually makes it sound a bit too much like a teenage Games Workshop fans' wet dream; "The game world’s origin story mashes-up the dystopian Cyberpunk future of a Blade Runner with the high fantasy creatures and races of a Lords of the Rings in an organic way that produces iconic characters, environments, and situations." A bit wanky but kind of sums it up. They're on $800,000 and if they get to the million before time is up (another 18 days) then they will also put in another city to run about in, which would be nice. Anyway, I only found this while looking at an update for DoubleFine Adventure, even though it had been mentioned in the Wasteland 2 thread but after the absolute shitty mess that was the idea of making that Shadowrun team based FPS that came out a few years ago (which they actually apologise for in the launch video, so hats off) I never, ever thought I'd see the day that this might get made. So if you were a fan, give them a few quid and hopefully it will be good. For completion, I have to mention that his devco are apparently now a maker of iOS games and "Tablet and PC" are listed as platforms for development, so there is some potential concerns it will be up-ported to PC and actually be made in some sort of painful touch-screen friendly way but I hope that it won't be designed for phones first.
  17. http://www.eurogamer...-5-in-the-works
  18. “The devs have taken the best of the deckbuilding and roguelike genres to craft an immensely deep, frustrating, and gratifying experience. Slay the Spire is a perfect example of “easy to learn, hard to master”.” 10/10 – goombastomp “Slay The Spire made me fall in love with deck-building” Rock Paper Shotgun “Slay the Spire is the Roguelike Card Game I Never Knew I Wanted” Waypoint ABOUT MEDIA I've seen this game pop up quite a lot recently and I can see why, I'm about 6 hours in and completely hooked! The only card game I've ever really given the light of day before this was Duelyst and while this is much easier to pick up and play it is by no means any more forgiving. Just now for example I was on an almost flawless run through Act 1 with some of the best items the game was kind enough bestow on me, only for me to get completely rekt halfway through the second act. I've only managed to defeat the second boss during one of the daily runs and it keeps destroying me on the standard quest mode, yet I keep coming back for more. Brutal but fun! So if you're up for a singleplayer card game with easy to understand mechanics that also features a terrific soundtrack then definitely give this a go. I know some of you already own this so I'm curious to learn what strategies you've been using!
  19. Lying Cat

    Fall Guys

    So, Fall Guys has a release date - the 4th August. I have absolutely no idea if this will be any good or not, but a lot about it appeals to me. It's bright, colourful - looks as though it's got questionable physics and doesn't really require any sort of skill outside of persistence so it's not something that I'm going to be automatically terrible at as I close on my 40th year. ... it basically seems to be some sort of obstacle course game for 60 people based loosely on those questionably safe Japanese game shows where you need to cross a bridge while they fire a sandblasters at you from all directions. If you fail to make the course, you're out and everyone else proceeds to the next round, until there's only one player remaining. On top of all this, it features digital dress-up and is only £16 on the Steam store, which is about the amount of money I'm willing to risk on something like this on the off-chance I periodically have a bit of fun with it. If it was coming out at £44.99, I might feel a little different, but depending on how well the thing controls, this could be a lot of fun.
  20. Ongoing expansions are PC only, but you will be able to copy your console save (not just your asset balance) over to the PC version, and Frontier will provide a free copy of Elite Dangerous for you to play.
  21. In my opinion, Dead Space was the best new IP of the PS3/360 generation, along with the Souls games. I'd go as far as to say they're two of the greatest survival-horror games ever made and they're still extremely playabale today and have aged far more gracefully than the Resident Evil games. But EA being EA means this rather wonderful sci-fi/horror IP is now dead (even though the ideas for DS4 sounded great) and despite a resurgence in survival horror lately, no developer seemed willing to make a spiritual successor. Until now. The Callisto Protocol was revealed at the Game Awards and is helmed by Glen Schofield, the creator of Dead Space. Dead Space 2 director Steve Papoutsis is part of the team of around 100 people as well. It's being developed by the new studio Striking Distance and published by PUGB publisher KRAFTON, so it looks like those PUGB millions are being put to good use. And yes, it's a single player survival horror game. Set on Jupiter’s moon Callisto in the year 2329, The Callisto Protocol is a next-generation take on survival horror. The game challenges players to escape the maximum security Black Iron Prison and uncover its terrifying secrets. A blend of horror, action and immersive storytelling, the game aims to set a new bar for horror in interactive entertainment. “We’ve built a world class studio of passionate developers that is ready to once again tackle one of our all-time favorite genres—survival horror. We’re setting out to make one of the most terrifying games of all time, and we can’t wait to share more about The Callisto Protocol next year.” —Glen Schofield, Founder and CEO, Striking Distance Studios https://www.callistothegame.com/en This now joins Returnal and Elden Ring as my most anticipated game in development, because space horror is the best horror. Also, if you want to see how many Dead Space references there are in the reveal trailer, watch this: https://www.ign.com/videos/is-the-callisto-protocol-the-dead-space-successor-weve-been-waiting-for-rewind-theater
  22. Going forward I'll try and keep all monthly updates to one thread (this one) and also list historical updates in a GoogleDocs list. The List: https://docs.google.com/spreadsheets/d/1UMVsON5XOquirLU9z-09Z1S7rvzVVuJO-jEs2RU8jh8/edit?usp=sharing This is read-only for now, just so that nobody goes in and has an accident. Unless I find out first, I leave the news of new games in your capable hands. Prime Day giveaways part one 10 Second Ninja X 8Doors: Arum’s Afterlife Adventure Addling Adventures Bang Bang Racing Clouds & Sheep 2 Death Squared Fatal Fury Special Giana Sisters: Twisted Dreams Gone Viral HUE Manual Samuel Metal Slug 2 Metal Unit Pumped BMX Pro Puzzle of the Year — 10 Pack Rain World Road Trip — 3 Pack Samurai Shodown II Serial Cleaner The Crow’s Eye The Darkside Detective The Darkside Detective: A Fumble in the Dark The King of Fighters 2000 The King of Fighters 2002 The Metronomicon: Slay the Dance Floor Latest regular monthly games: June 2022 Far Cry 4 (in order to claim this, Prime requires a Ubisoft account to link to) Escape From Monkey Island WRC 8 Calico Astrologaster Across The Grooves General info: When the latest games are released, you can find more details at https://gaming.amazon.com/ Install instructions (please note step 5) -
  23. Join the Xbox Club - "We Shall Fail Together" If we all join then it will be easy to set up a session in the chat or check the Roster to see who is on and pop them a message. To Join On the Xbox: Press the Xbox Button to open the guide then then select People > Clubs > Discover clubs > Find a Club and search for "We Shall Fail Together" On the Xbox Console Companion App (Win 10) Click the Clubs icon on the left side Click find a club at the top and search for "We Shall Fail Together" Once you have requested an invite an admin will send you the invite to the club which you need to accept.
  24. Epic store exclusive until it leaves early acces. I've been watching Vinnie from Giant Bomb play and it looks fun https://www.satisfactorygame.com/ Surprised we don't already have a thread.
  25. So, we've got Inscryption coming up on 2021, and it looks absolutely amazing. Here's the trailer! I'm going to be completely honest with you and admit that I absolutely love these sorts of thing, and the visual presentation is so far up my street it's got itself lodged in my colon. If anyone is interested in a short sneak peak of the game, the prototype Sacrifices Must Be Made is available to download here, and I would absolutely recommend giving it a go. It's a 20mb download, and isn't particularly long, giving you a single opponent to play against. The game has a singularly disturbing feel to it, and for something in such a primitive state which was slapped together in it's entirely in 48 hours, the actual card game is extremely good. So, I'm super proper hyped about this one. edit Just to add a bit more about the game, since that's what people will want to read about, I'm going to talk about the mechanisms below - but about the situation that you find yourself in, which will be sort of revealed in the Prototype. This isn't a traditional card game like Magic: the Gathering where two people with two equal decks face off against one another - it's a specifically designed single player game with card mechanics. The most important thing to grasp is that you'll know what your opponent is going to play and where a turn ahead of where it happens, and the core of the game is navigating that puzzle. There's no economy in the game - all cards have a number of blood marks between zero and theoretically four. In order to play a card, you must sacrifice a number of cards you already have in play to the value of the blood marks of the card you want to play. All cards are considered equal for these purposes - the only exception to the rule is the Cat who can be "sacrificed" without leaving play, making it a permanent resource as long as it's in play - but having no offensive capability, it's doomed to die if something is opposing it. The upshot of all this is that you need to play out zero blood mark animals in order to be able to afford anything else, but they're universally terrible and will due at the weapons or claws of almost anything else in the game, so unless you're desperate you need to use them or lose them, or be prepared to throw them away in a chump-block. You win by dealing damage to your opponent, and if your cards are opposed by enemy cards then you do damage to those instead. The number of points you need to win is... variable, and the scores are placed on a weighing scale and when your opponents scale touches the table they lose. The consequence to this is that if you're scoring points off one another about evenly, nobody is making any progress towards victory. Your opponent may offer you a mechanism to "right the scales" if you're losing badly by... passing you a knife. But think carefully before you pick that fucker up. It's a desperate measure, trust me. At the end of each round you get to pick a new card up (as it pretty traditional in these games), but obviously in the prototype deck building is exceptionally limited and you only get two choices overall - but those choices did make a difference to how I played the game for sure.
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