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  1. I think that's my point. It's an interesting proposition, but ultimately, I don't see many people wanting to subscribe on an ongoing basis. I can imagine people dipping in and giving it a go, but it's going to need a much more dynamic and vibrate approach to the content to make people stay. But, in a flash of inspiration this morning, I totally see this working and being a really cool product by making it free to play and following the Youtube model to make revenue for both the company and the content creators.
  2. Everyone's free to disagree. If you like the sound of this service, that's great and you should sign up! It's good fun to get nostalgic about Magic Pockets and if that list of games was on a disk (and it would all fit, these files are tiny) as a retro compilation I'd buy it. But for a monthly subscription you need some genuine quality there to keep you engaged. Put me in front of a SNES Mini and I'll play Contra or Mario with the same enthusiasm as I did in the 90s. But the people who curated the SNES Mini know, just as anyone who has downloaded a complete SNES romset knows, most SNES games were crap. The SNES mini doesn't have Home Alone, Super Noah's Ark, Balls or Bronki (the brontosaurus with bronchitis and I'm not making that up) on it, and for good reason. The SNES Mini is a quality product because of what they left out of it as well as for what they put in. There are many great retro games out there that are still worth playing today and Antstream has a few crackers on there. And this is a subjective field - I touched a nerve mentioning Uridium obviously. But I don't see how a new service will tempt enough people to subscribe and maintain that subscription monthly unless they can throw some quality at the screen and curate that list. There are 400 games at the moment and a promise of 2000 soon. But if it's all Rick the Roadie, Necks Please and Act Fancer, then who's going to pay an ongoing monthly subscription for that? We may have a warm feeling of nostalgia for Horace Goes Skiing but no-one, not even Horace's biggest fan, would play it for long today. I mentioned Trio The Punch as a game I'd never heard of in an earlier post, and since then I have seen it in action. It was in the Awful Games Done Quick video from this years event. It looks fucking abysmal, whether there is lag or not. Every time an Antstream customer plays a game for 2 minutes and turns it off because it's a bad game, it's another reason to cancel the subscription. And if you do end up playing the same 5 games and ignoring everything else, you're surely not going to keep subscribing?
  3. It just dawned on me. It is going to follow the Youtube business model and it is going to be free isn't it? Suddenly it makes sense. I'm actually really looking forward to this. Anyone here giving it a go when it comes out?
  4. And Magnetic Billiards *shakes fist at @JPickford Would these work on an Ipod touch using Whited00r?
  5. I understand that there have been entirely unacceptable problems and the police have been entirely at fault. But this film seems to be saying that whatever the scenario, however you go back and change things, you are inevitably going to be shot by the police. When the first guy is shot, the film doesn't have the courage to show the situation, it fades to black and you hear the shot. When the kid gets shot later, it again is off screen and everyone's on the ground and in custody before the shooting happens. The film takes such a very serious issue and doesn't have the courage to actually show the problem and it just stops making sense. It feels like a kids film that has swearing and racist police violence added to give it a point, then there isn't a point because it ends so badly. It's definitely the messiest film I've seen in ages.
  6. Absolute rubbish this. The other thing that didn't sit right for me in this movie is that, without the bad language and cursing and the violence, it feels like a kids movie about time travel. Reminded me of Chappie, a horrible film that looks like a family movie and would work as one if Die Antwoord were not so horrible in it. Didn't like this at all, sorry! Nice cameo 5 minutes in, that's it. And then the ending!!! It's actually made me angry.
  7. It depends on the game, but stuff designed around the move controllers (Superhot, Blood and Truth etc) really benefit massively from the 2 handed input and you should play that way to experience the game as it should be. Other games (Until Dawn Roller Coaster thing) can be played with either moves or cobtroller, but you get a gun in each hand if you have move controllers so it enhances it all. astrobot, the best game on psvr, doesn't need them at all. So if your choice of games happens to not include any move titles then you can save the money. But move controllers improve the experience massively when you play the games designed for them. (So, yeah get move controllers)
  8. I was thinking about that Tony Hawk game (Pro Skater 5 I think) where due to licencing and release date commitments the disk doesn't actually contain the game itself and other than a tutorial, everything downloads as a patch. That game, at some point is surely going to disappear from history, isn't it? Collectors who have the game disk will only be able to play it if the console has the patch installed, or the supplier still makes the patch available. Likewise, if you buy a copy of Driveclub, one of my all time favourite racers, the game on the disk is barely the same game as when you have downloaded the 30Gb of patches. Once you have, you get all the weather effects, different cars and tracks and so on. When the online service closes down, the disk itself is practically worthless, right? However, for years, there's been those classic games that for some reason become rare and collectible and hold a high value if you chose to sell them on. But does, say, Shenmue 2 on the Xbox have the same second hand value now they've done a remake on the PS4 and XboxOne? I have a hard drive that I took out of the PS4 when I fitted a 2Gb drive. The old drive has PT on it. Does this mean that hard drive is a rare, collectable? Or would a PS4 console be more valuable if it had PT on it? But would you need to sell someone your PS4 account details and password so they could access that game? Is PT rare ad collectable, or has it gone further, by being so rare that it actually doesn't exist any more? What games of this current generation would you expect to be rare, valuable, collectible in the future? Or have patches and digital distribution killed it?
  9. Sightline: The Chair (and later, Batman VR) when you look around the room and the walls that are outside of your viewpoint close in around you, so when you look back, it's like "Jesus!" as you jump out of your skin at the surprise of a wall. A wall! I think VR forces developers to be inventive. The way that you walk into a dark room in Resi7 or Blood and Truth, it has so much.... scale. a dark room is a genuinely unsettling experience for a while as you forget that you're actually wearing a headset so you're sat in the dark, on your own, in your house. The bright screens in the headset take you into the world so that when you do find yourself in an isolated scenario, you really do feel like you're in the dark, alone.... it's creepy. Also VR forces inventiveness with the controls. Just holding a PS Aim controller in the hands and looking down and seeing (what feels like) your own hands and the big gun. You can look at all sides of the gun and it all feels so real because you can see your hands, you can see the gun, you can feel the gun in your hands. It just works.... very cool.
  10. A few examples of stuff that kind of blew my mind when i first saw it. Adaptors that let you plug 2 SNES cartridges in at the same time, combining the game from one cartridge with the region coding from another. Megadrive cartridges from Codemasters that have extra joypad connectors in. Xbox OG controllers with a little breakaway bit of cable so you wouldn't drag the heavy console off the table if you tripped over the very generous long cables. The way the Castle in Symphony of the Night turns over and you realise you're only halfway done. Most of the things that happen when you play Astrobot (Spoilers!) Making Magic Fun on the DS. Fairly unknown game, but some really clever uses of the hardware to perform magic effects on friends. Some of the methods it employs are so cool. The hybrid design of the Switch, and seamless switching from handheld to TV. When Eternal Darkness becomes a genuine horror game by wiping your saved game, or at least pretending to. The sound effects in Mario Odyssey that adapt so they are always in the same key as the music. Shutting the lid on the DS immediately stores your gameplay when needed, and recommences by opening the lid, exactly where you left off. Exactly what you need on a portable system. 3DO control pads where each controller has a controller port on it, so you can connect up to 8 pads at once. The way that the Backward Compatibility team on Xbox One created individual emulation to make 360 games run better than they did on original hardware. Making a controller the shape of a guitar for Guitar Freaks on PS1, and having a tilt sensor in it, and music written specifically to match difficulty levels. The Johnny Lee Youtube videos where he repurposes a Wii Remote to make an interactive whiteboard and VR head tracking with £5 worth of accessories. What's yours?
  11. I'm not saying that. I'm saying most don't stand up, which is agreeing with what you said in your earlier post. Uridium is a great shooter for the C64 but surely a new product trying to attract an audience needs Gradius, Vulcan Venture, Thunderforce, R-Type for the shootemup fans? Its all retro. I'm not saying no-one cares about Uridium. But I do think no-one cares about Neck Please and Rik the Roadie, and probably 80% of that list. Not enough to justify a monthly subscription. And for a product about to compete with Stadia, surely that's more of a worry than the lag?
  12. @Clipper I may have waded into another thread and made a flippant "all these old games are shit" comment, mainly for a chuckle. But I do play retro more than new games. I love retrogaming, but there's a definite rose-tint of nostalgia to a lot of games. You may love Uridium and may still enjoy playing it, but if you introduce a monthly subscription to do so, would you love it as much? Would anyone who played Xenon 2 back in the day (100% Amiga Format) give it more than one play session today? Most Amiga arcade action games were great at the time, but have been superseded by the same sort of thing on more powerful hardware. A retro games service should be right up my street, but this one has Xenon 2 on it and doesn't have R-Type, Thunderforce, Nemesis, or any shootemup I'd want to play today. You have to remember that this is a new service, which needs to gain a foothold by finding customers. I think the reaction to Antstream in this thread shows that it's not aimed at people like us. So who's the target audience? Ask the forum what their favourite retro games are and they'll say games like Uridium, Speedball etc. But the mass market will say Outrun, Space Harrier, Sonic, Mario, Crash Bandicoot. Keeping that in mind, take a look at the games list. https://www.antstream.com/gameslist The killer titles are things like Speedball 2, Chaos Engine, Dizzy, and so on. These are big name games to those who used to love them, and I'm sure there are people who would like to play them again. But look at the rest of the list! For every game you would like to play, there's a page of complete shit. What is Necks Please? Who ever played Trio The Punch? Is the mass market desperate to get back into Act Fancer after all these years? Would you pay a MONTHLY SUBSCRIPTION FEE to be part of it? It's really interesting to see this unfold because the reviews focus on the tech, the feasibility of the streaming and the presentation. Each reviewer seems to play the game, badly, for five minutes before moving on. I'd suggest that about 90% of that list of games is rubbish, and while @Clipper might love Uridium, would you really pay a monthly subscription to play it? They need to invest in licencing and get some quality content on there, because this is going up against Google Stadia, and Google could add retro to their service in a heartbeat. I think the mass market reaction to Antstream will involve a lot of interest, people signing up, then realising that the majority of the games on the list have not stood the test of time (Xenon 2) , or never did (Tusker? Rik the Roadie? Revenge of the C5? Who gives a shit?) and when they see that this is the standard going forward (let's face it, Nintendo and Sega aren't going to put their stuff on here) they'll cancel their subscriptions. Like downloading a complete romset, it's fun for a poke about, but you end up ignoring 95% of it.
  13. Problem here is that we look back with fond memories on all the games we loved, when the reality is that we've all moved on. Magic Pockets is a game I really enjoyed back in the day, but if I'm honest I remember it for the Betty Boo music more than the game itself. And if you play it today, it's pretty mediocre. You play for 5 minutes and then move onto something else, which is not what you want on a service that carries a monthly subscription. Retro allows you to play Contra Spirits which is still the best run and gun game ever. Or Mario World, the best 2D platformer ever. Retrogaming as a hobby lets you spend hours playing those great games that you used to love, or discover new ones. However, for every game that is *still* great today there are a hundreds that do not compete any more. Games even get superseded by better versions of themselves. I spent hours on Atari 2600 PacMan as a kid, but I can play the arcade version on Namco Museum now. If I played on Antstream and Atari Pacman was on it, I'd fire it up and have a play for 5 minutes and never look at it again because it's bloody terrible. It's a product of its time and there's no reason to play it in 2019. The recent Resident Evil 2 remake is a good example here - if you enjoyed it, you might be tempted to fire up the old Playstation and play through the original, and you're suddenly very aware of of how much backtracking there is, how many long walks from one end of the map to the other, how long those load times are, doors, doors, more doors. I love retrogaming and it's the main thing I play now, but does anyone really want to play Magic Pockets, Uridium, Xenon 2 etc today for more than 5 or ten minutes? They were good examples of shooters and platformers on a computer that didn't have many. I remember the reviews of Yo Joe banging on about how console quality platforming had finally come to the Amiga, but have you played it recently? Antstream has the issue of lag which has been commented on extensively, but that line-up of games looks to be a worry too. Without Nintendo, Sega etc, there seems to be a lot of stuff on there that would get you excited ("Oh WOW, URIDIUM! I USED TO LOVE THAT GAME!!!!") then you'd fire it up, play it for five minutes and move on. A monthly subscription offering needs the best games.
  14. THIS!!!! This! This this this!!! I have not seen any video of anyone playing a game on Antstream and actually playing it well. Ashens and Iain Lee were positively awful , and I don't see how they can be that bad at these games. Load any fighting game up , any one at all and I guarantee you'll defeat the first enemy character just by button bashing. When Iain Lee played the fighting game he got pummelled.
  15. Deadly Premonition! The best story of any videogame ever and an absolutely fantastic adventure game that outclasses any other title in its genre - and has the worst first hour in recent memory. The dated graphics, clunky animation, the voice acting, even the font, everything about this game stinks until it clicks.
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