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SuperNashwan

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  1. SuperNashwan

    HBO's Westworld. Yee-Haww Co/w,bo.Y@@@ [FATAL ERROR]

    Holy shit. That was quite special.
  2. SuperNashwan

    PUBG suing Epic over Fortnite

    Coming soon, Epic Games Games, the independent legal entity owned by Epic Games that makes games.
  3. SuperNashwan

    HBO's Westworld. Yee-Haww Co/w,bo.Y@@@ [FATAL ERROR]

    Oh Arnold, yeah. I should pay more attention, ignore me.
  4. SuperNashwan

    Steam

    I just played through all of Rise of the Tomb Raider with gyro aiming and trackpad camera, miles better for the action segments than when I played the previous game with a 360 controller. I just wish the face buttons weren't so far over and spongey. Could do with a concave analog stick too.
  5. SuperNashwan

    Paragon - Epic Games MOBA

    Got to wonder how much the popularity of Fortnite BR had to do with the decision. Epic aren't that big by AAA dev standards, would make sense to shift people to work on the game that's blowing up.
  6. SuperNashwan

    Overwatch - Hamster Ball

    Definitely still not enough. It'd help if Blizzard provided a combat log (much easier than the work they're supposedly doing on full replays) and people could see just how broken Mercy's basic abilities are in comparison to the other healers. I feel like they must be looking at total healing numbers for balancing, but the trickle that Lucio or Zen provide is largely what would be considered overheal in games with more developed theorycrafting. In this kind of game burst damage and burst healing is king, because the only health number that matters for gameplay is when you hit zero. I've not been playing long, but I'd give Mercy 10s Valkyrie with no move speed buff, reduce the lock on of her beam to Moira's level, reduce the initial healing amount to build up over 5s on your target (so you can't pocket heal and team heal chip damage better than Lucio can), remove the damage amp entirely and double the cooldown on her dash for targets you aren't currently healing. Or drastically buff the other healers. I was surprised when I looked yesterday that there was so little information available on hero stats or personal performance. It should be possible to train OCR for the Overwatch font to automatically parse the death feed and tab screen in captured footage, I'd do it myself if I was more serious about competitive play, but I wonder why no one else has, after seven seasons? It's not like there isn't good money in that kind of thing either.
  7. SuperNashwan

    Overwatch - Hamster Ball

    Finished my season 8 placements in Gold (2115), which feels a little off, but I did have to play Mercy in 9/10 games and her carry potential is limited if the team is dumb. Didn't realise that quick play SR is used to seed your first placement matches or I would've farmed that up a bit more first, but oh well! Guess platinum/diamond is going to be the goal this season for me then and I'm sure it'll have to be 90% as Mercy until they nerf her properly... edit: never mind, game dumped me immediately down to silver with 4 shit teams in a row and the wins give half the SR the losses take away. It's a weird system.
  8. SuperNashwan

    Overwatch - Hamster Ball

    I feel like Moira has the same problem the other healers have, which is as long as Mercy does almost everything while doing it all best or a close second, Moira is going to be relegated to off-healing. And for that she doesn't provide as much utility or team fight potential as Zen or Lucio. I love the glam skin though and sometimes skin advantage is all that matters! I think I'm going to dip into the next competitive season and see if the toxicity is as bad as everyone says. Meanwhile, I just tried the random hero on respawn mode in the arcade and it's loads of fun, particularly cos no one gets too butthurt about losing.
  9. SuperNashwan

    Overwatch - Hamster Ball

    Sounds like MMR working as intended? LoL and DOTA2 were exactly the same. People would rather play to win than have a competitive match, but when people are matched fairly, you'll lose about half the time, with most of the losses not feeling like it was even. And then there's attribution bias, feels like wins are you played well, losses are you played well and your team sucked. I dunno, I've only dipped into quickplay so far and enjoying some of the stupider matches. 1v1ing Doomfist with Mercy's blaster because he's run up to you after blowing all his cooldowns kind of stupid. It's great! It's like when I had an easy mode streak in DOTA2 where no one would stop me pulling jungle camps to the creep wave, so we would win lane by default. Probably won't last though...
  10. Good interview with Brack about the challenges ahead for classic servers (edit: and another). They've had a breakthrough with running the old code on their modern architecture, they know people don't want cross-realm and running dungeons/raids with people you'll never see twice. Development will be undertaken by a new team hired specifically for WoW Classic. It still sounds like they really have no idea why the community wants it so badly though.
  11. SuperNashwan

    Your favourite video game music

    Yes! Also this, which I must've listened to for hours just practicing the first stage
  12. SuperNashwan

    The Random WoW Thread

    Holy shit, they're actually doing it
  13. SuperNashwan

    Audio Club

    If you haven't seen this yet, this is kinda crazy: Soundiron are bundling a huge range of their Kontakt Player instruments for £200. I've long been a fan of Soundiron, they have a really unique approach to sound design and some of the best programming I've seen for Kontakt instruments. Worth looking at! I bought it instantly, even though I own a couple of the libraries already. edit: maybe don't get it just yet, looks like they've brought down continuata.net and it's impossible to register right now...
  14. SuperNashwan

    Your favourite video game music

    Going on a bit of an Amiga binge on youtube. Too obvious?
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