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  1. RubberJohnny

    Gaming things a younger you would never believe

    That everyone plays games. That's the big one, the cultural shift. From nerdy hobbyist industry aimed at 10 year old boys to something for everyone through motion control, facebook, smartphones, etc. And then all the stuff based on that, that watching games being played is so popular that doing it live is like the fifth biggest chunk of internet traffic, not to mention Youtube, etc.
  2. RubberJohnny

    PlayStation gets its own movie studio

    God of War has like more hours of cutscenes than both Infinity War movies.
  3. RubberJohnny

    PlayStation gets its own movie studio

    I don't know why they're going for movies, I've said for ages that longform TV series would be a better fit for games. A decent budgeted TV show would probably be a rounding error in most videogame budgets these days, and act as marketing.
  4. I'd say the latter, given I've had an SSD on PC for a decade.
  5. RubberJohnny

    Should we expect better games on next gen hardware?

    Every generation people say this and every generation all the effort goes on graphics, like I remember people championing the wind simulation in Watch_Dogs at the end of last gen as evidence of the sort of in depth simulations we can expect from current gen with all this new processing power - needless to say, none of that happened and at the end of the gen the only game people highlight as pushing simulation is on hardware equivalent to 10 years old. I expect that added CPU power will go on cosmetic stuff like cloth sims, fur sims, muscle sims and so on - prerendered CGI tech making it into realtime rather than emergent gameplay systems which are really hard to design, test and build and don't lead to more sales unlike better looking graphics for the advertising. The truth is games have not been held back in any way technically for a while now, the real limitations have always been budget, time and how that affects your scope.
  6. RubberJohnny

    Microsoft & Sony sitting in a tree...

    Sony's Microsoft deal blindsided Playstation team
  7. RubberJohnny

    Minecraft Earth - mobile AR

    Looks amazing
  8. RubberJohnny

    Microsoft & Sony sitting in a tree...

    Nintendo partnering with limewire for their streaming service
  9. RubberJohnny

    The Batman - June 2021 - New Batman to be cast

    The reaction to this elsewhere on the web: You'd think someone who's played a moody chiropteran-themed character with a secret double life would be perfect for playing a moody chiropteran-themed character with a secret double life, but oh no, it's catering to giiiirrlllls... it's not pandering to meeeee.
  10. RubberJohnny

    Forza Horizon 4 - Open-UK Racing

    Ah I'm on PC so they're super speedy, I thought moaning about one extra one seemed like major nitpicking.
  11. RubberJohnny

    Forza Horizon 4 - Open-UK Racing

    I mean, you can? Fast Travel is in the game.
  12. RubberJohnny

    Forza Horizon 4 - Open-UK Racing

    I think moaning about having to drive in a game with cars is bizarre.
  13. RubberJohnny

    Are cutscenes necessary?

    The answer is like everything in gaming, people cling to them out of nostalgia. I'm playing FFIX at the moment and found an old review from '99, where apparently the shine was wearing off the JRPG genre a bit, with the reviewer questioning why the series hadn't evolved at all towards enabling you to play all the big action setpieces that were in the cutscenes. Now you've got people in the present wanting cutscenes-as-reward and bemoaning the lack of them in FFXIII and FFXV because they remind them of their youth. There's also an aspect where it's tied in with budget - cutscene length is a metric planned out in development, Destiny's original plan said "this game will have 2 minute cutscenes after each mission, and a 5 minute one at the end of every chapter", for instance. Look on Youtube and most games have exactly an hour of cutscenes, maybe exactly 2 hours if they're putting a bit more emphasis on story and had a longer development time. Sony's first party stuff has like, 6 hours, 8 hours for God of War, there's a deliberate showing off of how much money they can drop there, to create an association with quality.

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