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About StumpyJohn

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  1. If its like Fire Emblem then 99% of the "gameplay" will be talking in the hub area
  2. Mine were just in normal gameplay, not even particularly busy scenes with lots of enemy
  3. I think I had 3 crashes to dash in the time it took me to complete the game (OneX), didn't receive any error messages with any of them though, it was just a brief screen freeze and then straight to the dash
  4. I'd agree with that and as a cheap intro they are a good place to start. In the past they had a more varied selection though and they seem to do a lot of simple collaborations these days, I assume as it keeps costs down. The last couple of years I've mostly bought direct from breweries and my local bottle shop, both more expensive though Yeah, no need for fancy glasses, I'd totally ignore that for now. If you buy more boxes you may well get a tasting glass or 2 thrown in anyway. For future reference I do have and use this spiegelau set a lot: https://smile.amazon.co.uk/Spiegelau-Craft-Tasting-Different-Glasses/dp/B06WRS4FZ2/ they are pretty thin and delicate though and have smashed a few over the years
  5. Probably already answered but apply the same rules as you normally would for a particular style so colder for lager, pale ales etc and warmer for a bitter or mild. Craft/ not-craft doesn't really alter this. I tend to have a dozen or so beers in the fridge at anyone time and take them out ahead of drinking if needed. I only really keep very traditional english beers in the cupboard. Craft beers will often have some sediment in the cans so be careful when drinking direct from a can and when pouring. As for glassware I like to have a glass that is a bit bigger than the can so that there is suitable space for styles that have a sizable head.
  6. Am guessing a few people here have netflix premium, the 4K + HDR version of the service. Amazon Prime and Disney+ stuff looks really good on my screen when it is 4K/ HDR so I'm trying to find out if its worth paying the extra to get this on Netflix too. Anyone got an opinion on that, in particular: How much content on Netflix is 4K + HDR enabled? Is it decently implemented
  7. Finished this earlier today, just one side mission not completed as its bugged and hasn't yet been patched. Must admit I knocked the difficulty down to easy for the final bit as after dying twice I CBA doing it several more times till I finished it. Was a bit too easy on easy though so probably should have stuck to normal. Overall just about scrapes a 7/10 I think Really great world and environmental art design, decent enough gameplay most of the time but too many things that if polished up just a bit more could have made it a much better game
  8. AB-inBev are like Taco Bell in Demolition Man, in the future all beer will be AB-inBev
  9. Absolutely agree but you would expect that in scenarios where one employee needs protection from another employee that the companies interest would generally be in a happy, productive, low-turnover workplace so aligned with the victims interests rather than the total shit pit that Acti-Bliz established by seemingly always supporting the perpetrators. In any organisation there might be the odd superstar/ exec that wrongly gets a pass but clearly their issues are at all levels throughout the company and is an institutional problem. not an accidental one. Even if the entity of HR is essentially amoral then you shouldn't expect all its outputs to be immoral
  10. To me it seems like the dev team didnt get the game tested by an "independent/ external voice" or if they did then they just ignored the feedback as there are quite a few basic and obvious things that could have been addressed such as: walk speed ui and map fast travel limitations side missions that can't be progressed at the point they are assigned
  11. Oh boy, anyone complaining about how hard the text can be to read on the UI, just wait til you get to the pinnacle level in the arcology and open up the menu
  12. Oh man that left stick also moving between tabs has got me loads of times, it is super annoying. Have just about trained myself to only use the right stick to move the map and use the buttons to go back in the menus but I still knock the stick sometimes I've been pretty on the ball with upgrading etc, the only thing I missed for quite a while was that there is stuff available to buy at the "dna strand" vendor as well as the re-spec option so I could have had better access to mods/ augs earlier than I did Am level 24 atm and about to go up to the pinnacle level. I've not died more than once on any boss; I have died loads of times in the overworld though either when I went into red skull areas or got loads of tough baddies on me all at once. Agree with those Not really had difficulty spikes but agree with all the rest, I'd add: There is sometime some short hiccups after fast travel but I have also had to wait several seconds for the environment to load in several times when just walking, think most have been while leaving Cluster 13 There is nothing to spend uCreds on other than occasionally getting a weapon or other thing slightly before it drops in game. I have over 1 million and nothing to buy other than the occasional weapon etc at ~25k No way to get back weapon upgrade points or buy more so cant experiment with the guns as much as I'd like Agree with those plus: Terrible level signposting on the side missions and several side missions that you can start but not actually progress Had quite a few sound bugs where a gun or other effect keeps playing repeatedly after it should have stopped. Route finding taking me to dead ends and bridges that can't be extended rather than to alternate routes that actually work (I've not had the inconsistent save checkpoints or crashes that were worse than "to dash") Yeah, I'd quite like a more polished Ascent 2 too
  13. The taxi fast travel helps but its annoying that both it and the train only operate on the level you are on currently, you can't use them to more quickly get to upper or lower levels in the arcology
  14. At the moment i'm using the EBR Enforcer burst rifle (with homing shots!) and the Beseiger which is essentially the same as the RPG 23 but has a larger mag (30 rockets ) Earlier on was using the dominator and the RPG 23 and before that was using the Hab Defender SMG. Wish there were more weapon upgrade points available so I could upgrade and experiment a bit more. Need to experiment a bit more with the tacticals and augs though as I don't really use them much, quite like the spider bots one though Getting annoyed with some of the seeming bugs in this, had a couple of side quests where it just leads me to nowhere or where the next step wont pop when you get into the area. A restart doesn't seem to fix it either. At least it doesn't crash as much as a lot of unreal engine games though Agree that the UI could be a lot better!
  15. That is so true, first time I saw one I wondered why it was missing the direction indication! Been playing this quite a bit last night and this morning and have been enjoying it alot. Only stopped last night when it crashed to dash and I couldn' t face the terrible load times in starting it back up (am on XB1X). One thing this game gets right than many get so wrong is that after dying you are straight back in the action almost immediately. Hate games where it reloads everything on dying as it wastes so much time. Definitely worth doing a few side missions and exploring the areas a bit as you'll pick up quite a few weapon upgrade components, mods and augs by doing so and that helps out a lot and makes things more fun. Also the cyberdeck does just upgrade as you pick up the items and I can now hack the vending machines I really do wish there was a 'run' button though, the areas are huge and the movement speed is too slow relative to the size of them
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