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    RPGs and the best of the rest, has to be interesting though these days to get a look in.
    Board games - dungeon crawlers or anything good for solo play.
    Reading history, fiction in translation, science fiction or more or less anything if stuck on the proverbial Desert Island.
    Tennis for 2 weeks a year.
    Football and in particular supporting Arsenal & Sutton Utd.

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  1. At present the sky high charges for shipping containers from China seems to be the biggest issue facing the industry. Impossible to know how quickly things will return to reasonable levels. Bigger operations who are aiming to ship pre new year are swallowing the cost but I can see smaller ones being obliged to ask for more funding for this if it doesn't settle down soon thereafter. Also, surely impossible to price shipping on new kickstarters which may be 15 months or more away from delivery.
  2. Sands of Shurex turned up this morning via Parcelforce, despite the initial bit being via DHL. The price was marked down on the invoice to cover any possible charges, not that there was any evidence that anyone had looked to check. Should be a cracking game - the series is going from strength to strength. Actually "marking down" is probably inaccurate here. After all there is no "list price" as such. The designers (who spent all weekend preparing the invoices apparently) are at liberty to allocate KS funds as they wish, within reason. They just have an overflowing tips jar f
  3. I've still got a parcel in limbo from Germany via DHL. I have received a small item posted from the US and a magazine via Nederlands post so some things are getting through. The designers have said that any customs duties payable as a result of these delays will be refunded.
  4. I'll await your impressions with interest. At present it appears to be a 3 dimensional puzzle of sorts - Which attack slot do I choose (speed versus damage)? Which card do I select for that attack (I probably only have max 3 to choose from)? or more generally which card for which action? How do I get everything done in time (given the need to bank souls and inevitable death incidents along the way, both of which advance time). Fascinating and intense.
  5. I was playing with 2 characters, one with a heavier axe than the other (all the hunters are distinguished only by their primary weapon). Increasing # chars increases HP of bosses and some other mission concluding enemies (in the first campaign you have to fight these 2 or 3 times over). Having more chars on the board will however enable more tiles to be uncovered more quickly which is helpful given the ticking clock and the nature of the investigation missions which kick off with - "end your movement on tile X to read card n" And as you say, there would be more possibilities of mo
  6. Well overdue a post in this thread. So many good games over the last couple of months. A selection: Sword & Sorcery Act II evil run (the ultimate lock down buster - for a 5 character team the scenarios easily last 4-5 hours). I want to get this done by the end of the month. Pax Pamir 2nd edition - see below Tales of Evil - an adventure book game where a gang of kids explore a haunted house looking for one of their mates who has gone missing. An Italian design, it also incorporates "fusion" - at some points you will have a minute to find eg matches or scissors or w
  7. Last delivery of 2020.... just the basic pledge level for this one, and it's plenty big enough. No updates on Sands of Shurex, which I assume will now be re-submitted for delivery (to complicate matters the trove is being shipped independently from the US). It's been a crazy KS ride - got some absolute beauties which I haven't seen widely available at retail, and a full delivery pipeline for Q1 and Q2 2021, but going forward I'll be cutting right back to just a few projects, preferably European sourced.
  8. Deconstructing items gives you crafting xp, plus the ability to then craft basics out of necessity or to craft and sell more valuable items at a vendor point. Really enjoying just moseying around doing side jobs and, with my high tech skill, extremely frequent jacking. When the overnight rain clears and leaves puddles in the road, it's all very easy on the eye, with ocasional brutal episodes spoiling the mood somewhat. Not sure my puny body strength will support too many major mods but the jumpy ankles are wonderful.
  9. Nice post there! I've received notice that DHL has applied "return to sender" to all UK bound parcels.
  10. I'm in the same boat, so to speak. Got the eagerly awaited third volume of the Hexplore series en route from Germany via DHL.
  11. I think the SUASD review was borderline unprofessional but it seems to have played well. Point out the major design flaws and leave it at that, don't start cutting corners left right and centre. Once the initial rush of enthusiasm rubs off its one to get out once every so often, not one to play intensively because in that case the slumbers would certainly get tedious.
  12. Silenced hand guns will also one shot to the head. There are also debuffs you can apply to all enemies via Breach protocol which reduce their resistance to physical damage and damage effects. Useful if force ends up being required.
  13. Essentially yes. It's buffer size dependent - you can add duff inputs for so long as there is still space available to input at least one correct sequence.
  14. No my point us I don't see why the symbol for both should be the same.
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