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  1. You don't really just take care of one tank because most of the time there isn't anything that will damage both. I find that most of the time I don't really pay attention to the tank as with the exception of tankbuster abilities most raid bosses don't do all that much damage so it's more about recognising those abilities and then either throwing a heal out to get them back up to about 80-90% (and let regens/fairy take care of the rest) or throw out a big shield in advance. Broadly speaking I find dungeons are tank healing and raids are group healing.
  2. The abilities are still assigned to be acquired at certain levels below 30 even if you start off at a higher level. See here. For AST for example if you're doing content below level 30 you won't get the sect abilities because they're acquired at level 30 while the base heal Benefic is a level 2 spell.
  3. I think the WHM Job quests are in South Shroud, just north of Camp Tranquil. If you open your quest log and click complete at the top you can check where you're up to and where the quest giver is.
  4. Having one extra dot to apply isn't complexity, it's just an excuse to press a different button that does exactly the same thing. The problem with it was you say it had some beautiful rhythm but my experience was it was all clunky. Bane was an awful ability. It never actually spread all your DoT's, and despite being an instant cast it still missed spreading ones on the target if you used it right away in the same way that trying to spread Galvanize did with Emergency Tactics. I kind of miss Shadow Flare but what did it actually do that Miasma 2 didn't? just use it on Sacred Soil more often. As for dps as a whole all they've done is give them the same range of dps abilities that the other healers had. AST only ever had one DoT, one cast and one AoE. WHM had an extra DoT, but with all of them all you were casting for 90% of the time was either the same single target spell (Broil/Stone/Malefic) or spamming the same AoE until you were out of mana. Sure it's a bit boring being sat there spamming Broil against a big fate boss but then it always has been and that hasn't changed. There's a real disconnect with the Energy Drain arguments I see too. Players claim they only heal using the off GCD heals that all require Aetherflow stacks and then claim they need to dump Aetherflow. So what actual healing are you doing? Every dungeon I did yesterday there was no way I could have done it with only the fairy healing. Not a chance. Every one I was easily managing to use all of my stacks to the point I was waiting for it to come off cooldown frequently and it's not like I overheal. In all the logged runs i've done I tend to be lowest on the overheal. It's not even like Energy Drain ever restored that much mana either, certainly not compared to Aetherflow and Lustrate and the only times i've had any mana issues so far is when i'm spamming Art of War for an entire pull. The problem is that, because the internet told them so, it wasn't uncommon to see SCH's dump aetherflow into energy drain as soon as possible and then not have any stacks left to do any of their decent heals. Now the choice is to either use them all if you need them, use Aetherflow if you use the mana, or just save it for if you need it. Much like any cooldown, especially with healing, it should be using it at the right time, not just about dumping it as much as possible to keep spamming the same AoE spell.
  5. XP is tied to the class not the job so SCH and SMN are unique in that you level both that the same time because they're both based off Arcanist. They don't share gear but as long as you stay up to date with the job quests you'll have both accessible.
  6. I main SCH and i'm fine with the changes for the most part. They've got rid of the stuff that was really clunky before but as long as the incoming damage is a bit higher to compensate for the extra healing they've added then it will be good. Sitting there spamming Broil all dungeon has never been interesting but there are a lot of SCH's that seem to want to be playing a dps job and are only doing it for the faster queue times.
  7. There might also be a box on the screen that shows the name of the next step of the MSQ that you can click on and it will open up the map. Also quests that have a + sign on the icon open up something new or are class quests so it's worth at least checking what they're for.
  8. Only the Shadowbringers dungeons at the moment and apparently it reduces the loot to compensate. There are Squadron missions that you unlock through your Grand Company where you can either send a squad out on their own and they have a chance at bringing back stuff like materia or you can take 3 of them into select dungeons they've enabled it for. You do just get all the loot for those though.
  9. Unless you really really want to do it I wouldn't bother with the relic quest. It's really long and grindy and the weapon is useless other than for glamour. Any weapon you get doing the Heavensward content will be better so you'd be better off just getting to that right away if you're not already.
  10. Sure, I'm Delekth Malys. Won't be on again until tomorrow night though.
  11. I don't think so. You can make an off world linkshell that is shared with people on the same datacentre but datacentres are totally isolated from each other.
  12. I'm a leader on one of them so I can invite people but I don't have control over it so I can't actually promote anyone else I think.
  13. The glamour system is bloody awful. The storage is split between the Armoire, the glamour dresser and however many retainers you have, all of which have daft restrictions because SE is mental and can't do anything straightforward.
  14. bcofn

    The Division 2

    This isn't really true at all. My build has been pretty balanced between red and blue stats so far but this morning I tried putting on all the skill power gear which with some talents got me to 11 yellow, 5 blue and 2 red and it felt fine in challenge missions, less powerful than my usual set obviously but considering it's a mishmash of just the stuff i've kept that's all skill based between 450 and 500 it was definitely much better than the lost cause the internet seems to want people to believe. What's more my skill mods require at the very most 2900 skill power and I was up to 3500 so I had a lot of room to take an item off and replace it with a more defensive one and once I have some actual brand sets boosting the skill power of the skills I want to use i'll need even less. It will probably end up more like my main set which is 3 damage pieces and 3 defensive ones. Literally the only things that one shot me are shotgun elites at close range or the johnny 5's with the laser that one shots everyone anyway. Grenades and Drones are an annoyance but don't really do a lot of damage. If I get set on fire I just drop some healing and keep shooting while I wait for it to go out. But then again I did see someone on reddit claiming people were liars because they didn't get one shotted by the hammer guys. I think people go way over the top with what gear they think they should keep. When you see complaints about people capping out inventory and stash space to keep stuff around just in case when so much loot drops you can just get rid of most of it. Keep the best items that relate to what you want to do and have a consistent purpose and just get rid of anything else. I pretty much just like AR's and SMG's so anything not related to them gets binned. Any items with more than one colour or a talent related to a different colour get binned (with a few exceptions like patience on knees because one of the sets I want requires knees too), and i'll keep the occasionaly outlier I see with a really good roll like i've had a 40% damage to elites sat around for ages. I tend to hover at about 30 inventory items and my stash i've only been using for the green sets (because i've not even looked at building a loadout of them yet) and a few spare D50's Anyway, I want to build a sweet dreams shotgun melee shield tank that relies on health on kill and I absolutely think it's possible.
  15. bcofn

    The Division 2

    515 in May I expect. It's all stuff for the next major patch so it will be on the pts for a couple of weeks.
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