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  1. Tomdominer

    What Type of Player Are You?

    That's interesting. Wish I has the same opportunity, but most of my friends begrudge paying for xbox live / psn. What are some of your favourites you've enjoyed with your family?
  2. Tomdominer

    What Type of Player Are You?

    I'm not sure that's entirely true. I think its useful to try and classify what types of player there are, or even what play styles people enjoy. Tom Francis kinda covers the same sort of subject in his blog post what makes games good. I think it also goes some way to explain why games such as GTA and minecraft are so universally popular. They don't just reward one play style, but actually offer something to players who are seeking these varying experiences, especially online.
  3. Tomdominer

    What Type of Player Are You?

    I've been thinking about how I am not personally enjoying Red Dead Redemption 2 all that much, but people on this forum seem to be getting much more enjoyment out of it than me. it also reminds me of the divisive debate around No Man's Sky, where some people considering it to be one of the greatest games of all time, while others were totally left cold and these debates both remind me of Richard Bartle's Taxonomy of Player Types. The basic idea is that Bartle found that certain players had certain different interests or goals in online games: "Achievers" wanted to beat the game, judged themselves on performance and technique. "Explorers" wanted to find out as much as possible about the world they were in, both from a physical and game-rules point of view. "Socializers" want to interact with people. Whether its through sharing their experience of the game, playing co-cooperatively together, or even enjoying games with meaningful character relationships "Killers". Essentially griefers. Being allowed to cause chaos and destruction, either in single player, or online games. Although, this doesn't describe all the pleasure "types" you can have while playing video games (playing a role, game feel etc.) I do find this classification useful for explaining why some people choose certain styles of play or enjoy certain games more. When you start thinking this way, you can even see how game designers have consciously integrated this concept into their games ("invasions" from Dark Souls being one of the most overt "Killer" type implementations I can recall). Also, the now defunct 360 xbox live gamer types were a deliberate effort for players to assign themselves into these four categories (and looking at some fairly recent microsoft articles it looks like someone at microsoft still thinks these categories apply). So, what do you think about this concept? Where do you think you land on the player type scale? I personally think I'm very "achiever" led, with games like Spelunky, and Dark Souls being some of my favourite. But also think I am fair bit of an "explorer", especially when it comes to game rules, which also very much applies to Spelunky and Dark Souls, with their obtuse items and complex behaviours.
  4. Tomdominer

    What game is the most FUN?

    Or this.
  5. Tomdominer

    What game is the most FUN?

    7 Player Saturn Death Tank
  6. I know it means a lot to @Timmohave this message out there, is the main discussion forum the place to have a bargain?
  7. I haven't played the game, but perhaps a mechanic where they show the wanted information being communicated and then propagated might be an idea? It seems that the real problem is not understanding how your wanted "identification" is sent through the world. Maybe even a text update of every wanted escalation: Someone has witnessed your animal cruelty You've been reported to INSERT TOWN NAME HERE for animal cruelty. Wanted posters have been created. Letters have been dispatched to surrounding towns containing your description (kill the postmen to stop them being delivered). etc. etc.
  8. How have I never thought to do that!
  9. Tomdominer

    Death Stranding - Kojima at it again

    He is correct, it IS one of the most "cryptic storylines the gaming insdustry has ever witnessed".
  10. Yeah, I have exactly the same thing. Luckily it doesn't affect my vision anymore, really.
  11. God, I had the same thing. Do you have blood floating around in your sight? Mine hasn't gone away in 20 years...
  12. I'll tell you what is an emotional roller-coaster (from the perspective of people still deciding whether they want to buy the game). Its THIS THREAD.
  13. Tomdominer

    Is crunch required?

    Fucking hell man.
  14. Anyway, Blackout is like crack cocaine and I am fully addicted. I've added a few people who said to friend them on PS4 but am looking for more teammate. I'll be on around 9pm tonight!
  15. I suspect they made that decision because they were having trouble getting a higher tick-rate in Blackout and change the other multiplayer mode to match so the jump between them wouldn't feel as drastic. I can see them reinstating the 60hz on the standard multiplayer ASAP, but I might be wrong. At any rate, I can't see it as a financial decision myself.

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