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BadgerFarmer

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  1. As far as I can tell, that's just some kind of business registration. The job ads on their website are all for Moscow.
  2. Really? I thought they were based in Moscow. Do you have a source for the Cyprus bit?
  3. I found as long as I could fight one-on-one their attacks weren't too hard to avoid. I saved my ash summon for the middle of the fight when the second one turns up then tried to drag one away and finish him off while the other fought my ash man.
  4. I particularly liked that although it's hidden it's also hinted at just enough that you might go looking for it. First an NPC mentions the sewer under the capital. Then in the initial sewer area you pass through you see an item you can't reach behind iron bars, so you know there has to be more to find. That was enough to get me exploring the area more carefully until I found the well. Very clever.
  5. Fair enough, I've edited mine to clarify that I am indeed voting for Returnal the video game, as opposed to Returnal the fourth studio album by American electronic musician Daniel Lopatin under the alias Oneohtrix Point Never.
  6. I'm 2 episodes into Clark, and it's good fun so far.
  7. It works a little better on Hard difficulty, I think, in that it forces you to be a bit more focused and clinical, which adds a touch of tension to the combat. Although that still doesn't stop it being very repetitive. It's a shame they couldn't make more of, well, everything. All those fantastic views and camera angles are badly underserved.
  8. I thought the video game bit was just for stuff like Doom, when there are different versions with the same name? I didn't include it for The Witness, for example.
  9. 1. Dark Souls 2. Final Fantasy VII 3. Street Fighter II 4. Super Mario 64 5. Elden Ring 6. The Legend of Zelda: Breath of the Wild 7. Bayonetta (video game) 8. Fire Emblem: The Blazing Blade 9. Metal Gear Solid V: The Phantom Pain 10. Astro Boy: Omega Factor 11. F-Zero X 12. Super Metroid 13. Super Bomberman 14. Castlevania: Symphony of the Night 15. Invisible, Inc. 16. Suikoden II 17. The Witness (2016 video game) 18. The Last Guardian 19. Celeste (video game) 20. Returnal (video game) I don't know where to put Elden Ring yet. It may end up at the top of the pile.
  10. I do like Bloodroots, but in terms of challenge it's one of those die, quick restart, repeat type games, where you keep hammering away at each level until you put together a clean run. The camera does rob it of some precision, which isn't ideal for this sort of thing. But it's often great fun regardless, mainly thanks to the sheer variety of weapons.
  11. I somehow missed that this was leaving early access.
  12. Curse of the Dead Gods is a good solid Roguelike. We have a thread for it somewhere.
  13. It feels like a necessary sacrifice to allow for the ash summons and all the different weapon arts and spells you can potentially use, not to mention that you might meet some of them when you're overpowered, making them much easier. I'd rather have that freedom to tackle them in different ways, I think, even if it means some of them become anti-climatic. But there are still some very good ones anyway. Dark Souls would still be my pick for bosses overall, because of the variety. Almost every one is a different challenge, rather than just a different set of moves to learn. They also don't drag on too long. There are some very brave choices in there, too, even if one or two (Bed of Chaos) don't work. Gwyn is a brilliant finale because it's so low-key - it's so in tune with the tone of the game not to keep going for greater and greater spectacle.
  14. I didn't expect it, and there it was. You could have just listed the names of the games for that bit, no? It's a 100+ hour game that's been out just 2 months.
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