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matt0

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  1. "Despite our team's aggressive efforts to avoid it, Atari VCS deliveries are delayed just a little bit longer..." Like they kneecapped a bunch of delivery workers for not loading the pallets fast enough and then stood around discussing how they hadn't thought things through.
  2. I was expecting a possible Archer_Phrasing.jpeg. This was much darker.
  3. The thing that sticks with me most from Half Life 2 weirdly is the facial animations. It was light years ahead of anything at the time. This was still the era of eyebrows twitching between indifferent and angry key frames. Even today it's still convincing and manages to sidestep the uncanny valley in a way more advanced games don't. A relatively tiny thing when you compare it to the physics, but indicative of the overall ambition on display. Also cross bowing a Combine soldier to the wall or on-the-fly radiator bludgeoning a zombie don't feel good? Moments of nastiness in the comba
  4. It wasn't the Amiga that was shit, it was the three equally rubbish versions of SF2 released for it.
  5. I had an Amiga. "Shit" is relative.
  6. There's two that I always remember. First is the Half Life 2 leak/hack where it was revealed that the revolutionary AI that Valve were touting was a complete fabrication. Although HL2 being a master piece that pioneered in loads of other areas took the edge of that in the end. Then there was the (in hindsight very obviously bullshit) Edge preview for Halo 2 which talked about dynamic covenant patrols sweeping ruins, shooting lights out for stealth purposes, Marines spontaneously jumping on mongooses and driving to the top of hills to get vantage points to sn
  7. The Amiga version of Gauntlet 2 was 4 player with an adapter. Gauntlet 4 was also 4 player on Megadrive. Gauntlet 4 contained (confusingly) a near arcade perfect port of Gauntlet 1 (not 2), with improved colours and incredible music by Hitoshi Sakimoto and Masaharu Iwata of Radient Silvergun and Final Fantasy Tactics fame. It also had an extensive pseudo RPG mode containing entirely new levels and a 4 player versus mode. For my money Gauntlet 4 is the best version of Gauntlet 1 and also my favourite Gauntlet game as a whole. Gauntlet facts!
  8. Huntdown. It might be the best run and gun shooter ever made. Criminally overlooked.
  9. matt0

    Xbox Game Pass

    It's not someone choosing PlayStation over Xbox that I find weird. I get why the PS4 exclusives are held in such high regard, why they'd be more appealing to someone based on their tastes and why their host system would be more popular. I also don't care about how well any of the big players do beyond the very unlikely scenario of a console tanking so hard that the games dry up completely. What baffles me is I don't know how someone gets to the point where gaming is a big enough deal that they're writing articles about it but they wind up with such a narrow range of wha
  10. matt0

    Xbox Game Pass

    I'm not sure if the type of prestige titles that Sony offered last gen do carry more weight than Fifa / Madden / COD / Fortnite etc. But then there's no pressing need to upgrade to play any of those. They're a big draw, but outside of the Demon's Souls remake Sony don't have any either until some nebulous point in the future. It's an odd start to the generation...
  11. matt0

    Xbox Game Pass

    I find it genuinely confusing that someone who cares enough about games to write about giving up on them can't find games to play on game pass, let alone on Xbox in general. The only way it makes sense to me is if someone only played lavish first party, third person action games. No shooters, no RPGs, no sports or driving games, no mid tier or indie stuff, no third party AAA games. No PC gaming. No switch. It's a nonsense position to take. Unless you're stuck for a column to write. EDIT: So I sat and read it and it basically is that... Surreal.
  12. matt0

    Nintendo Switch

    I've been meaning to play the pre GBA Fire Emblem's for years since Fire Emblem is one of my favourite series' and I make an effort to buy stuff available commercially where possible even if I end up playing the game on emulator / flash cart. I like getting a sense of how franchises develop over time and I like NES games in general. How they look and sound, how the hardware is being used. Where the developers have focused their attention given the limited options they had. I played through Fire Emblem Echoes a few years back and it's one of my favourite games in the franchise, so a
  13. The bit in the trailer where Tony Jaa jumps through the wooden door reminds me of one specific shot in Ong Bak. There's a still, wide shot of a flat landscape with a bush in the middle of the shot and some bad guys just standing casually around. The shot gets held for a while and then without warning Tony Jaa leaps out of the bush, clobbers everyone and pegs it off the side of the screen. It's genuinely surreal and very funny. One of the finest bits of abstract action I've ever seen, like Seijun Suzuki crossed with Monty Python.
  14. It's pretty glaring that the original Spitting Image spent a lot of time poking fun at the three major UK political parties equally whereas here they've gone out of their way to find a left wing figure to needle now Corbyn's gone and they've ended up in New Zealand making fun of a world leader for competently responding to Covid! The great centrist hope of Keir Starmer is a Spitting Image running joke in human form. His catchphrases "I disagree with the government" followed by "I agree with the government" have already been written by the cursed fucking reality of British politics.
  15. I think it was Wizardry? But even then, it might have been something that was carried over from all the really early proto-roguelikes on mainframe systems.
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