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Jebs Votes

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  1. Jebs Votes


    What an odd attitude.
  2. How about this? It’s their next original mobile game. Players customize their Arwings and compete in short races. You could have Arwings be controlled by tilting your smartphone, in first- or third-person... Or maybe it could be like a R/C-style race, and any surface could become an original track, using AR technology?
  3. Jebs Votes

    Removing content you've already paid for...

    Yes. The economics of Spectrum games and App Store apps are entirely comparable. Do these fabled companies really expect apps to provide them forevermore, or is it really the case that the gold rush is over, and now a lot of developers are trying to find new business models to survive? People in this thread really underestimate how fierce competition is in the app market. Most developers can't expect users to pay for the same app. And if they do manage to get people to subscribe, very few apps survive without constant updates.
  4. Jebs Votes

    Removing content you've already paid for...

    That’s all well and good if you’re Microsoft, but what if you’re a small developer, and that one app is your only product? Would you really take the hit in reviews and also risk the older app cannibalizing the newer app? With all the competition in the app stores, making the move to a subscription model is already quite a big step. Very few developers can expect users to migrate to a subscription model; they’re only hoping they will.
  5. Jebs Votes

    Removing content you've already paid for...

    From the developer's perspective, can't you see the problem when customers think they can pay once and expect to use the app forever? If you expect only minor updates to the app, fair enough, but I would say that most people would expect major updates for free. If you paid for the app and you used it, I'd say you probably got your money's worth. The developer's offer of three months for free is good. And if you're unhappy with it, download another app.
  6. Jebs Votes

    Removing content you've already paid for...

    From Apple's perspective, that's not true, but I know what you mean. Apple's "monopoly" on iOS means that users have very little say about things like these. I'm of two minds about this development, because it's a slightly different point to that of the OP, and also because the games were taken off the App Store because they were having compatibility issues with newer versions of iOS. On iOS, that's the crux of the problem with games, I think: Apple sees games as consumables, and so they don't give too much thought when the time comes to update the games to the newest OS version. There's a different debate here about how much effort a platform holder should put into ensuring backwards compatibility. I personally think it's a bit unfair on app developers to expect to pay once and get all future updates of an app for free, but I can understand that it's different with games. I'm personally not too fussed about Minter's games missing, though.
  7. Jebs Votes

    Removing content you've already paid for...

    Since he took them off the App Store, surely that should read, “Jeff Minter and Apple have basically stolen them.”?
  8. Probably a redesign to put Pocket Camp more prominently among the Animal Crossing games.
  9. Jebs Votes

    Super Nintendo Appreciation Thread

    Along with Mario Sunshine, Stunt Race FX is one game that I would dearly wish Nintendo to update for current technology. Even more so than Sunshine, it feels like a game where Miyamoto and his team had an amazing vision, but were seriously hampered by the technology at the time.
  10. Jebs Votes

    Animal Crossing: Pocket Camp - Nook goes mobile

    I can see hi when it’s could annoy people, but I think the limitation kinda works. It’s like window shopping. I agree that they have to update it, but just simply to make it useful. More rare items only available to some regions, rearranging options, and maybe being able to put other things for for sale. Maybe furniture is impossible, but I wouldn’t mind clothes or accessories.
  11. Jebs Votes

    SNES Mini

    I’m not the biggest fan of either game, but it’s a tough choice. Smash is definitely more fun, but Super plays a better game of tennis.
  12. Jebs Votes

    Animal Crossing: Pocket Camp - Nook goes mobile

    With the caveat that this is not the same game that we will see six to twelve months down the line, I think it depends on what you define as the Animal Crossing experience. Like for some people Zelda is about the dungeons, I think that for a lot of people, Animal Crossing was about shopping, customizing your space, events like Christmas or Halloween, and doing some favors for the other villagers. And in that case, I think reviewers are justified in stating that Pocket Camp is the Animal Crossing experience. It's not the full experience, though. I played the original game on the GameCube almost every day for a little more than a year. I'm not so familiar with the other games in the series, so I don’t know what’s changed in the meanwhile—and the cynical side of me would say that the lack of village customization, and the consumeristic aspect of friendships is more realistic—but a significant part of the sense of wonder of Animal Crossing has been excised. Nevertheless, I enjoy Pocket Camp for what it is: a small world to dip in for 15 minutes a day. Maybe it’s because I’ve changed as well. The interface could be much less clunky, but it's a nice, enjoyable diversion. Some people are way too hung up on IAPs, though. IAPs are what made Nintendo $115 million in six months with Fire Emblem.
  13. Jebs Votes

    Animal Crossing: Pocket Camp - Nook goes mobile

    @BruceBruce ... Exit button? You mean to quit the app?
  14. Jebs Votes

    Animal Crossing: Pocket Camp - Nook goes mobile

    I’ve added everyone above. This really brings back memories of my original one-year long play through back on the GameCube... My code is 2256 2318 636
  15. Jebs Votes

    Super Mario Sunshine

    How many DS games did you play? Sure, Mario 64 DS was terribly disappointing, but far from being the worst DS game.

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