Jump to content

Fully Aspel

Members
  • Content Count

    1,205
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Fully Aspel

    Trials Rising

    Ah right! I get it now! Didn’t realise that’s how it works. Cheers for clearing that up BeeJay! Weird though as i’ve Platinumed most tracks first time but the Stadium Races have all been ridiculously easy, which is why I thought they were just standard CPU opponents. On the final duels the ghost i’ve been racing even seems to crash multiple times!
  2. Fully Aspel

    Trials Rising

    Not sure if i’m mixing up what Races we’re talking about! On my Stadium Races i’m up against the same set of CPU riders each time - Top Canine etc. They’ve all been really easy to beat, including the final duel race, the only challenge coming from reading the track on first play. They definitely don’t seem to be real players ghosts. I’m about Lvl 72 now. Maybe we’re talking about later Races?
  3. Fully Aspel

    Trials Rising

    Think what DS is saying is that the spreadsheet is a list of how many times a Diamond Medal has been won on each track. In other words, the more people that have got a Diamond Medal on a specific track, then it shows that track is easier to Diamond. The less people that have got a Diamond Medal on a specific track, then it shows that track is harder to Diamond. For example 500 people have got Diamond on Power Bike so it’s the easiest track to get a Diamond Medal on. 0 people have currently got Diamond on Tilting at Windmills, so it shows it’s the hardest to get a Diamond Medal on. Hopefully i’ve explained that properly! Hahaha.
  4. Fully Aspel

    Trials Rising

    As far as I can tell progression is dependent on your Lvl. You have to be a certain Lvl to unlock certain stadium races. On completing these you then unlock the next set of tracks. The problem is that you don’t seem to get that much Xp/Fame from bagging medals. You get way more Xp for completing contracts. So in other words, you can go through the game getting Platinum after Platinum but you’ll still be required to grind at points by doing “backflip challenges” or “wheelie x amount of distance challenges” in order to get your Lvl up and unlock the Stadium Races and thus the standard Trials tracks. This feels like a chore when all you want to do is crack on with the core of the game. As far as i’m aware you’re just racing the same set of CPU opponents on all the Stadium Races. It’s the standard Trials tracks that have ghosts of actual players taken from the Leaderboards.
  5. Fully Aspel

    Trials Rising

    Personally, I don’t have any problem with the loot boxes. I think they work well in providing a steady stream of stuff to customise your character/bike with. I also think the actual customisation options themselves work well too. However, I totally agree about the progression structure! Put simply - it’s shit! It’s that bad i’m now not even sure whether my game is progressing at all, or whether it’s just glitched or something....... I’ve mainly just been playing through the tracks, in order to unlock the next set and as much of the game as possible. Almost all the tracks i’ve unlocked so far (I’m up to the first set of hard tracks) have been easy to Platinum, most of them done first go. Fair enough, as most of the fun comes from Time Trialling them and competing on the Leaderboards anyway. However, even though i’ve blasted through the game bagging Platinums, i now seem to have hit a wall where no other tracks are unlocking. I’m something like Lv64 and all I currently have to do on the map are endless “do 10 backflips” style missions, on tracks i’ve already “completed”. The game has kept telling me to “complete the stadium finals to unlock the grand final” but......er...... i don’t have any stadium finals left to complete, even though I do have 3 stadiums that only have 3 sets of races unlocked. Should there be 4 for each stadium? Fuck knows! Hahaha. The whole thing is a mess. It’s like they’ve tried to make the game appear as though it has more content than it actually does, by making you grind through levels for hrs which is rubbish. Also, there should be some way of quickly finding a specific track (all listed in order on a menu) and being able to see your friends best times whilst highlighting it. I’m sure it usd to be like that on Evo. Oh and what’s going off with the obviously fake times at the top of the leaderboards? People cheating?
  6. Fully Aspel

    Trials Rising

    Msgd ya last night man and tried to add ya on PS4 but it wouldn’t let me for some reason. See you’re No.1 in the UK on the first track! Awesome run dude!
  7. Fully Aspel

    Trials Rising

    Alright everyone! Not played any Trials in ages so i’m a bit rusty, but would be cool to get some Time Trial action in with you guys, like back in the Evo days. Feel free to add me up! My tags..... UBI - CrichStand PS4 - Crich-Stand
  8. Fully Aspel

    PlayStation VR

    Yeah, I’ve heard of the phrase “getting your sea legs”, however having had a quick read up on the issue including sites that have serving Naval personnel posting on them then, I don’t think it’s that simple. As I say, many people in the Navy are prescribed medication to stop motion sickness. Other people aren’t affected by motion sickness at all. Some become acclimatised to the motion of being at sea fairly quickly but when they’re posted to another ship, the movementthey experience may be different and the motion sickness returns. I think the best advice for people concerned about the side effects of VR is - take things easy, have plenty of breaks and if you begin to feel ill then immediately stop playing.
  9. Fully Aspel

    PlayStation VR

    I assumed there’d be no relation between the two but, having had a quick google it seems that there’s research been done that suggests that the Vestibular System is in some way linked to Seretonin in the brain. Seretonin is in turn linked with anxiety and depression. Anxiety and depression are both linked with Derealisation and Depersonalisation. If anyone has suffered a bout of positional Vertigo, they’ll know how the Vestibular System playing up can pretty much fry your brain and totally wipe you out mentally. So yeah, maybe there is some kind of connection there. It seems pretty clear there needs to be more research done into both the short term and long term side effects of VR.
  10. Fully Aspel

    PlayStation VR

    Yeah, it’s commonly believed that motion sickness is essentially caused by your brain receiving mixed signals. For example your eyes telling your brain you’re moving but, your Vestibular system telling your brain that you’re not. That can work the other way around too. For example you might feel motion sickness on a bus while reading because your eyes are focused on something that isn’t moving but, your vestibular system is telling your brain that you are from the buses motion. Obviously in VR your eyes are seeing all different kinds of movement but for the most part, you’re not actually moving, which is part of the problem. There are other things that factor in too. Again, maybe i’m wrong but, i’m not aware of people acclamitising to most motion sickness over time. From what i’ve read most motion sickness is treated with medication. Even people in the navy etc are prescribed medication for motion sickness! As I say, each game clearly triggers a different response in the player. I can play Astrobot or Wipeout or the Luge mini game just fine. Dirt gives me mild Motion Sickness though, whilst Ultrawings makes me feel like throwing up pretty quickly! Why? Obviously it’s the kind of movement involved in the game. So let’s say I could condition myself.......well then I’d have to condition myself to playing Ultrawings, but that wouldn’t mean i’d conditioned myself to not feel motion sickness from the movement in an FPS or the different types of movement in similar genres, just as someone might feel motion sickness when flying but not feel motion sickness when driving in a car.
  11. Fully Aspel

    PlayStation VR

    I’m not sure you can condition yourself into not suffering motion sickness to be honest. It seems some people just don’t suffer from it at all. Some people it can be triggered in some ways but not in others. Then there are some people that get it at the drop of a hat. It’s just luck of the draw. For example, the games you mention don’t give me any problems at all. Yet as soon as I bank the plane on Ultrawings I feel like my brains going to implode! Other people play Ultrawings and they have zero problems. Maybe i’m wrong here but.......I know loads of people that get travel sick from being a passenger in a car. They’ve been a passenger in a car 100s if not 1000s of times but they still get travel sick. Surely, if conditioning/habituation worked, that would have eventually stopped happening? Plus, if it did stop happening, then what if they traveled by train, or boat, or plane, or helicoptor etc. Surely they’d need to condition themselves for each different type of transport they’d be travelling in, as they all have different motion? So, my point is......surely if conditioning works, then you’d have to condition yourself on a game by game basis? And from what I understand about attempting to do this, you would have to expose yourself at regular intervals (at least once a day) to whatever causes the motion sickness, until it well, er, causes you motion sickness. So basically you’d have to make yourself motion sick at regular intervals until your body became used to it. That doesn’t sound like much fun to me! In fact it sounds a bit like you’re just as likely to condition yourself into relating feeling sick with VR or video games!
  12. Fully Aspel

    PlayStation VR

    Good to hear from someone that’s had a similar experience! How are you doing now with VR? Do you still get any side effects from playing? Hey! My write up wasn’t intended to scare people or freak them out, just to show my experience with VR and the side effects I’ve experienced. The thing is, nowhere on the health warnings does it mention “may cause Derealisation/Depersonalisation”. That’s a very serious side effect. However, from a quick browse of the internet, it’s a side effect that many people have experienced. Some seem to have experienced it straight away, others after many hrs of playing. In some cases it’s been a mild case, in others more severe. It also appears there’s already been a small amount of research carried out that’s concluded that VR can cause or trigger Derealisation/Depersonalisation episodes. I don’t believe for a second that the people behind the various VR products are unaware of this. So why is there no health warning about it? It seems more than a bit suspect! So yeah, by sharing my experiences and others doing the same, it’s letting people know there is an issue surrounding all of this. It’s hopefully giving those people more info about the side effects of VR and also prior warning of what to possibly expect from VR, that’s not being mentioned by the companies that are selling VR products themselves. For me personally, outside of the side effects, VR has been amazing and totally mindblowing. It’s possibly the most amazing thing i’ve experienced in all the years i’ve been gaming! That’s why, even after my negative experience, i’ve wanted to try and perservere and keep playing. So far, i’ve been alright, just some mild feelings of being a bit spaced out after playing and also some motion sickness from playing Ultrawings. The only other games that have made me feel a bit woozy have been Dirt and Wipeout with the comfort settings off and camera on “lock to pilot”. Still early days though, as my bad experience didn’t happen for ages after i’d first played - Mon 2hrs, Tues 5hrs, Weds 5hrs, Thurs 30mins.......then BOOM it just kicked in. No idea why! Maybe down to the game? A cumulative affect? Being tired? My brain adjusting? Who knows! I’d had on side effects at all before that though. For me at least, it seems the motion sickness issues and Derealisation issues are totally separate, with the later being far more serious than the former.
  13. Fully Aspel

    PlayStation VR

    Picked the VR Worlds bundle and Astrobot up the other week for £199. Bit of an impulse buy, as i’d sort of written PSVR off and didn’t think VR could ever live up to my expectations anyway. Pfffft, how wrong could I be! However, as amazing as VR is, the past week and a half has been quite a ride...... Got the bundle Monday before last, as I was off work for the week and it was on that night I fired it up for the first time. It had to be Rez of course for my first taste of VR, one of my fav games since the DC days. HOLY FUCKING SHIT!!! Nothing was ever going to prepare me for what I experienced. I really was “inside the game”, totally and completely immersed.......and it was fucking euphoric! I was stood in the living room dancing away, but at the same time in this “other world”, my mind completely blown that this kind of experience is even possible in 2018, let alone on a measly base PS4! After a couple of hrs I headed for bed absolutely buzzing and filled with excitement to play more the next day. Tuesday i tried VR Worlds out with the GF. Both of us were blown away by the shark attack diving demo thingy. The 3D, the sense of place and scale and how you felt as though you were really there......amazing! Then I tried Playroom VR........and was floored all over again! The room with the grabber machine, the way you could look up and see birds fly over or the giant dinosaur/Monster looming over you as it peered through the window! Easily one of the most amazing and joy filled moments i’ve ever had from a game. I had a massive grin on my face! I genuinely thought i’d never get to experience anything like it in my entire lifetime! I had no idea just how good VR is and what a game changer it is. Mind blown! I ended up pulling an all nighter trying out other stuff like Wipeout and YouTube VR. I was busy Wednesday so didn’t get to play till late. I tried some more games and demos out including Dirt Rally - the first to make me feel a bit woozy, before calling it a night. Thursday I got some time free late afternoon, so stuck on Here They Lie. Fucking hell! Horror games in VR! Played till the first big jump scare (about 30mins in) and then quickly decided to switch it off! Pussy! Hahaha. And that’s when I noticed something wasn’t right...... I felt sort of out of it and spaced out. Looking around stuff looked “off”. Everything seemed more 3D. I went out for a bit......my vision seemed sharper, colours were brighter and more vivid, I was noticing shit i’d never noticed before - the individual pixels or whatever on petrol station signs, reflections on cars that seemed intricately detailed and how they flowed over their bodywork like water over stone, the individual bulbs on Traffic lights. I shit you not! Hahaha. I basically felt like I was on some crazy drugs and tripping off my tits! My GF’s living room suddenly felt twice as big as it had ever been before! I seemed to be in some kind of altered state of consciousness. It didn’t feel good at all and it was about to get a whole lot worse....... I fell asleep on the sofa watching a film with the GF.......and when I woke up I was no longer in my body. I could hear myself talking but my voice was no longer my own. I could see my body but it was no longer my own body. Sounds didn’t seem real. Everything around me seemed “fake” and in “Ultra 3D”. It was fucking horrific. I’d never felt anything like it before and obviously I was scared shitless! I started to feel confused and disorientated on top of all this and incredibly anxious too, it felt like I was gone and never coming back. I went to bed and as soon as the lights went out it felt as though I was back inside the PSVR headset, the fuzzy pattern you see when the lenses are dark, smeared across my vision. Nothing felt real. My hands and arms didn’t feel like they belonged to me. What the fuck was happening? I woke in the night a few times and it felt like I was in VR and everything around me was in “Ultra 3D”. It was an incredibly disturbing feeling. I woke Friday to find I was still completely fucked and gone. It was then that I started to realise what was going on. I was having a very intense bout of derealisation and depersonalisation, brought on by using VR. I’ve studied Psychology and also have had ex’s that have worked in the mental health field, so know that this is really, REALLY not good at all, especially if it’s a prolonged episode. It’s essentially a condition linked to severe anxiety issues, personality disorders and illnesses such as bipolar and schizophrenia. Great! Luckily, as Friday wore on the derealisation/depersonalisation turned back to just feeling really spaced out. However, I then started to feel even more anxious and depressed to boot. No more VR for me! Over the course of the weekend those feelings eventually finally subsided and since this Wednesday just gone, I’ve been feeling a lot better and pretty much back to my old self. Thank fuck for that! Having experienced this, I can safely say that I think there are going to be some pretty big issues cropping up in future surrounding VR and the potential negative affects it has on the brain and especially on how it may trigger or affect certain individuals that have latent or undiagnosed mental health issues. I wouldn’t be at all surprised if we don’t see some kind of big lawsuit being filed if VR ever goes truly mainstream. That said (and this is probably the most outrageously mental part) I’m back on the PSVR!!! Hahaha. I think that probably shows just how awesome it is! Played again on Wednesday night. Took it very slowly. Played Astrobot.....and what can I say - Beachside Boogie! Fucking CLASS!!! Again, one of the best gaming experiences i’ve ever had and along with Tetris Effect up there for my GOTY. Spent the brief session with a HUGE smile on my face! Since then have tried Ultrawings, (I love Pilotwings) and I can say, after perservering for a bit, that it’s the only game so far that gives me really bad motion sickness, even with the comfort settings on. Feels a bit like somebody’s whisking my brain up every time I bank the plane! Hahaha. So, yeah, I have felt a bit spaced out after playing, and i’m 100% questioning just how daft I am for even using VR again considering but, so far, i’ve had no more major problems. Fingers crossed it stays that way, as when I was originally playing in VR and from my brief time spent on Astrobot, it was and has been absolutely immense and pretty much a dream come true for me! Long post, but thought it was worth writing down my experiences in case they might potentially help out someone or at least inform them on the possible side effects of VR.
  14. Fully Aspel

    Is Read Dead Redemption 2 any good?

    Nothing to go searching for? You what?!?!? Outside of the more than 100 missions that make up the story, that lasts for a good 60hrs (that can all be replayed for medals)....... and all of the optional missions.......and all of the side missions.......and all of the challenges, that each have numerous tasks to achieve in various areas such as horse riding, hunting, fishing, tracking down treasure, exploring, gambling etc.........and filling in the compendium that has almost 200 animals to search out and discover, various fish to catch, plants to log, numerous bits of kit and equipment to find out, legendary animals to take down, special items and outfits to collect and craft.......not to mention the 100s of collectibles such as dinosaur bones and cigarette cards to track down and collect........and of course the world itself to explore - a world that easily stands up as one of the greatest game worlds ever created, that has an unparalleled sense of place, and is displayed with fucking mind blowing graphics that at times feel “next gen” and are verging on being photorealistic, which makes just wandering around, exploring and taking the sights of the world in a joy in itself. So yeah, outside of that it feels like there’s nothing to uncover and go searching for and the game world is empty!!!
  15. Fully Aspel

    Dark Souls Remastered

    Firelink Shrine. You can be killed with just a couple of hits from most enemies. Learning a weapons moveset, learning to dodge well using roll, having the right mindset - being patient and methodical when fighting......they’re just as important, if not more so, than levelling stuff up.
×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.