I echo the abobe, it mirrors my experience with Tobal.
I was aware of the game when it first came out, it received a lot of good press, but like most PS1 owners I already had Tekken which satuiated my need for another 3d fighting game on the system.
I didn't have a copy in my game library, so i had to use emulation to play Tobal - for me on the Playatation Classic. The game ran fine and looked ok via hdmi, but like DeDeDe said, there was no music. I just couldnt get it to work. (not a fault of the game but a regular problem emulating disc based games).
To get the most out of this game, not only do you have to learn the basic controls, but also the extensive set of special moves. They are not like street fighter II, where players all have the same moves plus 2 or 3 character specific specials, but they are all unique button presses. I found myself playing Tobal with a moves list next to me on my ipad. Its just not fun for a quick blast doing this, you have to put time in.
Like lots of 3d fighters that take place in a ring, i found Tobal often descended in a fight for the central spot just to avoid a ring out. Characters almost dancing to try an manoeuvre their opponent next to the edge for a quick win.
It's not a bad game, but without the retro nostalgia for it (I couldn't warm to any of the characters which were all new to me) it didnt make me want to play more in 2019.