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  1. I'm glad to say the post-credits difficulty has increased to the point where I died to a boss! Twice! Actually had to change my party and consider my tactics! Next time I start a new playthrough I'll do it with harder enemies, see how much of a difference it makes. I think this is becoming my favourite DQ game. There's just so much to do. And the story has become much more interesting in the post game. I've got about 120 hours on the clock so far, and I can easily see myself ploughing many more in. Sorry, Octopath Traveller, as charming as you look, you don't have a chance of being played at the moment.
  2. Gbenga's gbanga, am I right?
  3. dug

    Nintendo eShop (Software Chatter)

    Oof! Well, on the bright side, I'll have forgotten about it by then, so it'll be a nice surprise when it finally comes out.
  4. dug

    Nintendo eShop (Software Chatter)

    Wow, that looks nice. Have they announced a release date? All I can find is "late 2018".
  5. Just watched ep 4 last night on Now TV. Echoing what Minion said above, I cannot see this ending well for Lori. Prediction: CC's going to kill her. Secondary unrelated prediction: it'll turn out the fire in the parlour that killed the girl was in fact not started by the rival mob, making Tommy's reprisal a terrible mistake.
  6. Question for DQ nerds: all the stuff about Erdwin the first Luminary who, along with his companions, defeated the Lord of Shadows long ago, is that a reference to one of the previous games? I've played DQ IV to IX, so I know it's not any of them, but I understand the hero of the first three is called Erdrick, so maybe (one of) those? I mean an actual, specific reference, not just a vague nod-and-a-wink.
  7. I haven't played Xenoblade Chronicles since it originally came out, but "what a bunch of jokers!" is still seared into my brain.
  8. I'm a few hours into the post-credits stuff, and it really ramps up the difficulty. After breezing through the main game, without ever coming close to dying (apart from one or two bosses which were slightly tricky), I've now almost been wiped out twice to normal enemies. Haven't fought any bosses yet, but I'm expecting them to be tough.
  9. Awesome. I'll be all over this, then.
  10. I've never played either. I know SotN is highly regarded, but what about RoB?
  11. Much as I have loved the soundtracks in previous games in the series, to the point of importing Japanese CDs of orchestrated versions, gotta say the soundtrack to this is the weakest I've ever heard in a DQ game. The town music in particular does my tits in. The bit where it does a chromatic* rise of about ten steps sets my teeth on edge every time. 1.05 on here: I hope they get someone else in for the music in subsequent games. Partly because he seems to be rubbish now, and partly because he's a racist, homophobic old fuck. Having said all that though, I am still loving everything else about the game. *NB may not actually be chromatic; I'm no music theorist lol
  12. dug

    PlayStation Classic - December 2018

    Preordered one, despite knowing that I'll piss about with it for an evening tops before it goes into a cupboard never to be touched again. Until it's hacked, that is, then I'll turn it into a JRPG dream machine. Then it'll go into a cupboard never to be touched again.
  13. dug

    Juh-rur-per-guh - The JRPG thread.

    I bought Lunar: Eternal Blue when in my buy every PS1 JRPG I can get my hands on phase, but didn't play it for ages. When I finally got round to it I thought hang on, this plays an awful lot like Grandia (which I loved). When I looked into it, they were both made by the same studio, Game Arts, so of course they play similarly. So just in case anyone here enjoyed Grandia as much as I did, but hasn't played a Lunar game, go for it. You'll probably enjoy it... Apart from that one, it's shite.

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