Jump to content

SeanR

Supporters
  • Content Count

    105,900
  • Joined

  • Last visited

Profile Information

  • Gender
    Male

Recent Profile Visitors

18,887 profile views
  1. SeanR

    PlayStation VR

    Headmasters REALLY ramps up the difficulty with the second exam... and titanic VR. fuck me. that's some oppressive, claustrophobic shit right there. And then this happened:
  2. SeanR

    Audio Club

    42 of 44
  3. SeanR

    Crackdown 3 - February 15th, 2019

    the game is very "you can go over there, right now, but you'll get your butt kicked" in it's openworldness. I appreciate that, because it makes the game more focused, on area clearing. and then I found my first ramp truck, and combined collecting cars, with launching them into the sea...
  4. SeanR

    Crackdown 3 - February 15th, 2019

    These cars are worth driving, and I totally respect how they’ve approached the map and progression therein. It adds a layer and structure to the run-and-gun Thanks to to this thread I just completed my first chimera field.
  5. SeanR

    Crackdown 3 - February 15th, 2019

    Isn’t there a minimum length for monetised videos?
  6. SeanR

    Crackdown 3 - February 15th, 2019

    #clickbait
  7. SeanR

    Crackdown 3 - February 15th, 2019

    Ok, that’s weird. I remember thinking that the opening section of the game had a scooby-doo vibe, with the shacks, and the mist... you know, whenever the story was set near a swamp?
  8. SeanR

    Crackdown 3 - February 15th, 2019

    I had the sound stutter on the loading screen, which was nice.
  9. SeanR

    Crackdown 3 - February 15th, 2019

    The recycled map, and, uh, renegade orbs that move?
  10. SeanR

    Crackdown 3 - February 15th, 2019

    Two hours in and pros Cons
  11. SeanR

    Crackdown 3 - February 15th, 2019

    Oh, that’s a shame. Still, you can always put me on ignore, right? Probably should, as i was just about to post how the multiple objectives (prison breaks and the like) work to break up the “shoot everyone and everything” gameplay, and that waiting for nighttime is still the best way to spot orbs. but hey, don’t let me tell you how to discuss video games on a video game forum...
  12. SeanR

    Crackdown 3 - February 15th, 2019

    No, wait, the negs mean I’m wrong, and this game is actually shit? While I enjoy the artwork in the cut scenes, I’m guessing they stop at the mythical 3 hour mark? Cos they’re constant at the moment, and break up the flow of the game. I suppose it’s all new, so the narrative has to be hammered home, yeah? just took out my first monorail station also: two narrators? Ooh ooh, you know what else the intro reminded me of? ME2, with everything that happens, and the illusive man... hunting green discs? Why not decorate buildings with glowing green neon circles too? Hilarious! tiny text is still a thing. So far: better than sunset overdrive, and crackdown2. almost as good as infamous: second son.
  13. SeanR

    Crackdown 3 - February 15th, 2019

    Prologue is bit linear, but that’s tutorials for you, right?
  14. SeanR

    Crackdown 3 - February 15th, 2019

    Amazing intro.
  15. SeanR

    Crackdown 3 - February 15th, 2019

    I’m going to start this after die hard 2 finishes. I should give it three hours right? or it’ll grab me immediately, like the original Crackdown did or it’ll be a weak sequel, that adds nothing to the concept, like crackdown 2 or it’ll have new features that mean it’s nothing like crackdown. Is that everything?
×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.