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HarryBizzle

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  1. Thanks. Yep, have been game sharing for years but my brother doesn’t really download new games. Am thinking of changing my home Xbox to the wife’s niece and nephew’s Series S when my Series X arrives and want them to be able to browse everything available to them rather than have to check if something is on Game Pass or not.
  2. The game shows you early on that the ball can protect you from floor hazards like electricity and their puke, but then throws a load of ones which it doesn’t work on at you, to confuse the issue.
  3. Thanks. But does the stuff available to them show up as free, if that makes any sense? Like do they have access to Game Pass app or does it just ask them to sign up to Game Pass?
  4. If I set a console to my Home Xbox, I know other accounts on the Xbox will be able to play my games, but will they be able to use the Game Pass app and easily be able to tell which games they can and can't download?
  5. I’m thinking about waiting for the Amazon one to despatch, but Sod’s law states that Very will probably also despatch today.
  6. Got one at Amazon. Cancelling my very order shortly.
  7. Yeah, it’s very annoying. Any slight movements to the console and it pops off.
  8. I've forgotten a lot of what happens in this game - I thought you go find Mimir pretty early on and Alfheim is like end game stuff, but the latter is really early on. I do like killing those bloody dark elves. I'm mainly in it for the story this time around, so bumped it down to easy. Although I did just realise 5 mins ago that I hadn't bought a single skill, so that might be why I was finding the combat a bit of a slog on normal! It's still a beautiful game but there are bits that looks slightly ropey now - I think there's definitely scope for improvement with Ragnarok. I do wonder about the story as well - The World Serpent and Thor are meant to kill one another in Ragnarok, so maybe Thor will be too much for even Kratos.
  9. When you say milk intolerant, do you mean lactose intolerant, rather than a cow’s milk protein allergy? It’s more likely to be the former and in that case, most supermarkets now do lactose free milk. Aldi and Lidl do 1L for -~85p a litre. It’s great. Most people with lactose intolerance can also get away with a small amount of milk - if I keep it under 200mL a day I don’t seem to have an issue. I drink a lot of almond milk when I’m trying to lose weight, but only because it’s very low calorie and protein shakes taste horrible in just water. I’m not keen on it on its own. Oat milk is ok. Can be expensive, though. Tigernut milk is horrible.
  10. You’ve got quite a while before that but, I think. It did very little for me. Highlight for me was probably the bowling alley level.
  11. No warden eternal. Abysmal boss that they use like 5 times. What were they thinking?
  12. I think it’s just not being beholden to an employer and the uncertainty of repeated acquisitions, etc. There’s also a pay cap of your salary, where as on Patreon/Twitch, there’s no real limit to the number of mentals willing to give you too much money.
  13. I have to say, the Nextlander chat about Deathloop was very good, much more interesting than the GB one. O'Dwyer deserves cruel and unusual punishment for describing a game as "snackable."
  14. Finished this last night, and crossposting my final thoughts from the Games You Finished thread: I've said it before in here, but the original Psychonauts is one of my favourite games of all time. A fun platformer wrapped in incredibly inventive storytelling and art design, so I was expecting to love this. Unfortunately, it's been a massive disappointment. The core platforming is passable, but a lot about the gameplay just feels archaic. It's got one of the most clunky combat systems I've ever encountered, with crap attacks that take ages to recharge, poor control mapping (the weapon wheel in Ratchet and Clank makes so much more sense) and a diabolic dodge mechanic which is nigh on pointless. The game is choc full off pointless collectibles - there are a few different varieties but they really all just merge into one and are a chore to collect. The story doesn't fare much better - some of the best characters in the series (Coach) get very little screen time, the writing just isn't that funny (and the conversations are slow and often not worth pursuing) and all the main characters essentially have the same "I couldn't save my friends" dynamic going on in their minds. None of the levels come close to the heights of the first game. The game is constantly interrupting you as well. Very disappointing. It feels like a 15 year old game with a lick of paint.
  15. Another catch up! 1. Immortals: Fenyx Rising 2. Control [Game Pass] 3. The Medium [Game Pass] 4. Astro's Playroom 5. Demon's Souls Remake 6. Ghost of Tsushima 7. Death's Door 8. Hades [Game Pass] What a game! I loved Bastion, though it seems like a very simple game now and loved Transistor even more. Pyre was a bit of a misstep in my view, but Hades will probably be remembered as Supergiant's Magnum Opus. Possibly the best Roguelike ever? I don't know, I don't really like the genre, but this is something else. Possibly my GOTY. 9. Ratchet and Clank: Rift Apart I thought this was brilliant too. I've played a lot of the mainline R&C games and they always become a bit repetitive and a bit of a slog, but so much of that has been fixed with this one. It's shorter than most of them, the enemies are less bullet-spongy, and the gameplay is far, far more varied. The writing is great and the whole thing just feels very slick. It's also one of the best looking games I've ever played. 9. Psychonauts 2 [Game Pass] The original Psychonauts is one of my favourite games of all time. A fun platformer wrapped in incredibly inventive storytelling and art design, so I was expecting to love this. Unfortunately, it's been a massive disappointment. The core platforming is passable but a lot about the gameplay just feels archaic. It's got one of the most clunky combat systems I've ever encountered, with crap attacks that take ages to recharge, poor control mapping (the weapon wheel in R&C makes so much more sense) and a diabolic dodge mechanic which is nigh on pointless. The game is choc full off pointless collectibles - there are a few different varieties but they really all just merge into one and are a chore to collect. The story doesn't fare much better - some of the best characters in the series (Coach) get very little screen time, the writing just isn't that funny (and the conversations are slow and often not worth pursuing) and all the main characters essentially have the same "I couldn't save my friends" dynamic going on in their minds. None of the levels come close to the heights of the first game. The game is constantly interrupting you as well. Very disappointing. It feels like a 15 year old game with a lick of paint.
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