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  1. I haven't played this yet, but I am so glad that games like this are still being made. I don't get round to playing too many games these days, so I could be wrong, but I get the impression that, Indie gaming aside, we're in an era that priorities ease and comfort of gameplay over barmyness and creative vision. Re2make over Resi 2. That might be for the best, who knows, but I'm glad something as deliberately esoteric as this clearly is can still come out. I'm not even a big Suda fan though, so I think it's a bit sad that I'm more open to this than some of his actual fans seem to be, and I suppose that bodes badly for the future I'll be buying this though.
  2. I can't lie, I love massive sprawling unwieldy games. But that's partly because I buy so very few games, and if the game is very good I'm perfectly content to leisurely chip away at it over literally years. The last game I bought was Persona 5 on its day of release, and now a year and a half later I think I'm perhaps a third of the way through it. I don't play it all the time, sometimes I go a couple months without playing it at all, but I've never tired of it and always come back to it and feel pleased to know there's plenty more left to play. It's become a very minor part of my life really, in a way I don't think any other form of media could and its partly because of its prodigious size. The last game I bought before that was Metal Gear Solid 5, another fulsome game, and I'm maybe about half way through that. It's fantastic value for a poor person like me, I shouldn't need another game for a while longer yet.
  3. crisy

    This is Hip-Hop.

    Haven't listened to Nas in years, but wow he absolutely smashed this tune, vintage Nas.
  4. I really enjoyed this. One of the better recent BBC dramas, in my opinion.
  5. crisy

    Edge #326 | Devil May Cry 5

    FotNS got that other legendary Edge seal of approval, a 6. An Edge 6 is the quirky gamer's 10.
  6. crisy

    Is Read Dead Redemption 2 any good?

    I can't tell you how appealing this sounds to me. Seriously, I had almost no interest in this game before I started seeing these kinds of sentiments. Fair play to Rockstar for making what sound like typically non-commercial gameplay choices in such a hugely expensive mainstream game. It kind of reminds me a bit of Shenmue in that way, maybe that's why this sounds so good to me. I'll have to actually play this and see for myself soon of course.
  7. So this game has unwieldy controls, unexplained features, and a slow ponderous beginning? Right, where's my hat, I'm off to buy this right now! I'm not into how streamlined and un-esoteric most modern gaming is, so for the first time I'm properly excited about this game!
  8. crisy

    What musical hill are you prepared to die on?

    Was listening to this earlier today, and suddenly it smacked me in the face: the kids really are wrong, music really is just not as good anymore. All this wishy washy modern synthetic, computerised, soulless modern music can get stuffed. Can anyone recommend me any modern R&B that even holds half a candle to this?
  9. Ah, this page has reminded me of a rather unpopular gaming opinion I have: I love cut scenes. Don't give me all this integrated, low key, subtle storytelling. Full on cut scenes for me please, and the longer and the nuttier they are the better. It's a bit old school I know, but I still think there's merit to that approach, it gives you a nice break after an intense gameplay segment. I think I'm probably the only person on the planet who was disappointed that Metal Gear Solid 4 didn't have more of them.
  10. Have to disagree with you on that one @Loik V credern. I love games that treat you to a slow, immersive and atmospheric beginning. I'm not a big fan of the way so many games and films nowadays feel the need to bombard our senses from the very first minute. The action and intrigue has more impact on me If it's not rushed. For that reason games like the Persona series are catnip for me. Ideally I don't want any action until at least two to three hours in. Also, I thought Bioshock Infinite was even better than the original. A fantastic game with a brilliantly realized world.
  11. I completely agree with @Loik V credern. A good example of that for me is the Dead Rising series. The first DR is one of my favourite games. It draws on a lot of American horror influences, but is so surprising, creative and playful throughout the entire game, it has so much panache. But all of the western developed sequels have been disappointments for me. Personally, I think the Japanese still do, and always have made the best games in the world. Over the last ten years there's been a lot of talk of western games having completely surpassed Japanese games. But all that happened was Japan mostly stopped being able to compete with Western budgets, and the west has such a superiority complex it couldn't wait to pounce and proclaim its eminence in video games. Don't get me wrong, there are a lot of great Western games and developers, but when I looked at my list of all time favourite games, Japanese games are definitely disproportionately represented.
  12. crisy

    Juh-rur-per-guh - The JRPG thread.

    I seem to remember enjoying the Digital Devil Saga games on ps2. Although I think it was mainly just for the mysterious story, the gameplay was pretty grindy and tough.
  13. I absolutely echo everyone's comments about most of Sony's AAA games leaving me cold, not including The Last Guardian, but I would certainly include The Last of Us and practically everything else. They are slick, polished and look great, but feel kind of soulless. It's as if they're all designed by large committees whose want to wow the largest number of people in the safest possible ways. Even when their games take "risks" they are not really risks. I thought TLoU was really bland, albeit slightly less bland and charmless than Uncharted. I think Naughty Dog and Sony have been a scourge on modern gaming. And Final Fantasy 13 is one of the best in that series. A fantastically stripped back JRPG with great music and interesting characters and story. Also I'm deeply, deeply mournful that 2d pixel art has died in mainstream gaming entirely. Those last two KOF games to use high quality pixel graphics were just gorgeous. I don't actually like fighting games much at all, but I sometimes play those two games just for the consummate 2d art. It's a shame we'll never get anything like that again.
  14. I'm baffled as to how the developer can stand the sight of Kamurucho anymore. They've done it to death.

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