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rllmuk

PK

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  1. No, I definitely wasn't in the market for a straight remake. I suppose you could say it was marketed at me given I'm a fan of the original, but it didn't really interest me because I thought it would be a beat-for-beat retelling of a story I've heard before, minus the charming graphics and turn-based battles. Now that I've heard that it's not the same story and sounds like it might actually be (in part at least) a story about making a FF7 remake, I'm more interested and willing to give the graphics and battle system a go. It hasn't undermined it for me, it's done the opposite. I can understand why you'd be a bit disappointed if you wanted exactly the same story. But a "betrayal" which is "beyond the worst case scenario" seems a bit OTT.
  2. From the promotional material I was expecting a remake that would tread the same old story, padded out with fan-service side quests and with a combat system that wouldn't be as good as the original's and graphics with none of its charm. I had no interest in playing that for 40 hours. Now I've heard what they've actually done, I'm really looking forward to giving it a go. Shadowy figures who insist on the characters sticking to the original game's story is a funny, interesting bit of metacommentary. Also - nobody is personally insulting you or being insulted by you. So far you've had two rational and critical responses. This sort of immediate personal defensiveness whenever someone disagrees with you about media is why you collect negs, FYI.
  3. I would have thought that spending 40 hours playing a game that you already think is "beyond the worst case scenario" is not going to be the best use of your time.
  4. PK

    Red Dwarf

    Kryten looks like a 30 year old leather armchair
  5. PK

    Red Dwarf

    Alright, in fairness I smirked at the door gag. Expectations are now up to 0.02%
  6. Mike's apocalypse beard is beautiful
  7. I don't know, that episode seemed really dodgy. You're obviously going to be able to build a compelling narrative for a documentary if you ask a load of people who dislike someone personally whether it's possible they killed her husband. They clearly didn't put very many of the allegations from the other interviewees to her and I imagine they looked at her slightly odd/irritating mannerisms and realised it wouldn't be too hard to turn an audience against her with the right number of slow motion shots and selective investigation. Like the restraining order a few months before his disappearance, for example - a massive revelation moment in the episode with the right musical sting, but then in her blog post she's saying that he was a hoarder and was filling their 40-acre land up with shite, and he took out a restraining order with exaggerated details to try to stop her from throwing it out whenever he was in Costa Rica having his end away. You can clearly see the restraining order starts to mention something about that, but obviously nobody read that bit out and it was out of focus because it messed with their narrative: And one of the main people being interviewed about her killing her husband was the assistant: No mention of that, because it ruins her tearful interview talking about how Don entrusted her with a copy of the restraining order etc
  8. They hacked it in quite an interesting way by drawing a flipped space through the 'portal' of the mirror, and then putting an invisible wall there so you couldn't enter it
  9. Three episodes in it's absolutely lovely. I'm amazed and delighted that such slow, intimate sci-fi has been allowed to be made. Everything about it is just marvelous
  10. A film of The Electric State with the same tone as this series would be great! Oh.
  11. Various streamers have been gushing about Riot' new competitive FPS in vague terms and the embargo has been lifted now. It looks interesting, like a combination of CSGO, Seige and Overwatch. It's a first-to-13 rounds 5v5 bomb planting-based setup, with a buy menu at the start of each round and heroes who all have different abilities. Currently the only way to get access to the beta is to link your Twitch and Riot accounts and then watch sponsored streams to get a key to drop, which makes it pretty clear what market they're aiming for. Here's some ex-CSGO pros playing it fairly tactically - it's really interesting to see how the abilities factor in; different characters are better at defending certain bombsites, for example: Looks interesting. It launches sometime this year.
  12. Also just in case anyone else had this - if you're on the Steam version and are getting weirdly poor performance, try turning the Steam FPS counter off if you've got it on. Known issue, instant 15-20fps boost!
  13. This might be a weird question, but does it feel vaguely reminiscent of a fighting game when you play it with a pad? I got the vague sense that the systems they're leaning into with this one are inspired by them, with all the emphasis on timed staggering, building up sequences of preset moves etc. I don't play fighting games though so I'm probably talking bollocks! edit: I just realised I mean fighting games not "beat 'em ups". I'm so old
  14. I do think the critical thing is you could play it all the way up to Nightmare without engaging with those systems, if you really wanted to, but they've completely removed the option to do that in this one. So if you like their gameplay systems you're going to have a blast, but if not then it's not going to grab you like the previous one.
  15. Aside from all that guff though there are some fucking baffling design decisions in this, like having a video pop up just before they introduce a new enemy or boss, showing you exactly how to kill them.
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