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  1. I nearly choked on my tea when Oliver said to Barry ‘You are the best of us.’ Ollie, mate, I know you’re probably finding it difficult to think clearly, but the bloke’s a gormless disaster.
  2. Oh, absolutely. I’m interested to know if their as yet untitled new project is set in the same universe, as one of the devs said they certainly don’t feel like they’re done with that world yet. I do wonder what form that sequel should take, though. The biking and world of Days Gone are great, but it can’t just be more of the same for a sequel. Move into more urban areas and you kill the satisfying traversal of the countryside, but staying with the countryside would probably feel too familiar. Parts of the country further removed from Oregon which have their own natural beauty? I’m sure Sony Bend have some ideas, but from where I stand it’s a tricky one, and I’m hoping for a little more than the Far Cry ‘here’s a new map and a few new toys,’ strategy.
  3. I must confess, having now played it I am a bit baffled by the number of reviews on release saying Days Gone was mediocre. Certainly it has its faults, but the amount of love poured into this game is obvious. It has tedious open-world ingredients such as outposts, skill trees, and a multitude of collectibles, but those are not the whole. Tbh, I think while players have become weary of the open world genre, reviewers now tend towards outright hating it. The worst kind of game to try and critique on a deadline. Unfortunately that means that excellent efforts like Days Gone can end up with undeserved indifference.
  4. Oh yeah, it’s a tricky balance but The Mandalorian does seem to lean into it more than most. I’ve been browsing the Star Wars reddit and some people love getting bonked over the head with a stream of nods and callbacks. I wouldn’t have as much of a problem with it if the series seemed to be going anywhere instead of behaving like it has 18-20 episodes to play with. In this case, the fan service feels like more of a distraction.
  5. I know you’re being pithy, but not really. Well, not to this extent. It goes a bit further than ‘oh hey, an X-Wing!’ and everyone in the Star Wars universe using the same pair of glitchy vid-binoculars. I guess they’re just picking up the baton that Abrams set down and running with it.
  6. Get yourself a U.S account for such situations. Surprisingly easy to do and then just purchase PSN $ cards from somewhere like CD Keys. You can download stuff to the U.S account then just play it on your domestic one.
  7. Meandering, nostalgia bingo that remains oddly unconcerned about getting to the main story considering there are so few episodes to play with.
  8. Having recently put a lot of time into it after purchasing for $20 (thank you, Black Friday), I’m inclined to agree. I avoided it on launch due to reports of technical hiccups, but while those have been improved on there was another, unforeseen benefit. Survival mode definitely feels like the way the game should be played, and having watched footage of the other difficulties I was aghast at the constant, ugly HUD in such an otherwise beautiful game. So while I wish I’d supported the game at launch, I’m also very glad I waited.
  9. If you’re talking the Telltale reimaginings then fair enough, but the original P.C game I’m less inclined to agree with.
  10. Yeah, I think I’m done. That was so bloody bland and formulaic it could’ve been written by a computer.
  11. It’s a curious one, for sure. Wells does indeed describe the Martian intellects as ‘vast’ yet their technology is a mix of the remarkable and recognisable. I think the heat-ray and terraforming technology are the most incomprehensible to a Victorian mind. There’s also a poisonous gas used in the novel but those kinds of experiments go way back with humanity. The tripods are vulnerable but many, and they move with a speed which, while not fantastic, was enough to give them an edge. In the novel it feels like humanity lost because our artillery was not yet that mobile or accurate, and iron-clad warships were few and far between. Honestly, though, I think Wells kept a portion of the Martian technology at comprehensible levels because it retains a sense of hope. Without that, you cease to care and wind up with the dull nihilism of Spielberg’s take - not so much ‘we’re doomed, so who are we in the face of that?’ but ‘we’re doomed, so why bother?’ You do draw attention to the novel’s main flaw, though, and to some it’s a fundamental one. How would an intellect so vast not understand the concept, and risk of, foreign bacteria? To the extent that they use humans as a food source? For me, it still works because I see the novel as an allegory for colonial arrogance. The Martians invested utterly in tools to conquer and subjugate, while failing to broaden their knowledge in other directions, and the Victorians were so assured of their empire’s strength that they viewed the Martians as a mere curiosity until it was too late.
  12. Was watching one of the old ‘Best of Giant Bomb’ episode on YouTube, and man...they just aren’t this good anymore. The whole crew played so well off each other, and reminded me of how much I miss Jeff’s sardonic deadpan meeting Alex’s dim enthusiasm. Case in point, they were playing a flying sim and the group started discussing private planes. Alex said ‘Hey, we should have a private plane. We could all chip in for it.’ Jeff replies ‘Oh yeah, land at random airports with a plane that says GIANT BOMB on the side of it. See how that goes.’ So good.
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