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  1. sexton_hardcastle

    Assassin's Creed Odyssey

    The conflict missions seem to go on in the background without your involvement, so an area you could have conquered by Sparta will find itself back under Athens control a few hours later.
  2. sexton_hardcastle

    Grand Designs

  3. sexton_hardcastle

    Grand Designs

    That was the absolute worst build I’ve ever seen in Grand Designs. Even worse than the sustainable treehouse those hippies spent 20yrs at a few years back. There is is no way those kids won’t wake up with nightmares constantly. GD has to know they were into a stinker with this one, probably why they rushed it on air a year early just so it could look even more like a crack den.
  4. sexton_hardcastle

    Assassin's Creed Odyssey

    Except for Assassins Creed 2 & Assassins Creed 4.
  5. sexton_hardcastle

    Assassin's Creed Odyssey

    I would do most of the Yellow icon quests that are down in the Character sub-section, as a lot of them tie into the Cultist side story & you will need the XP levels once you hit Lvl30 or so, so may as well get it somewhere. The ones with the black icons are just unimportant stuff. The contracts you pick up from boards include a lot of things you would be doing normally throughout the game anyway (ie. sink 3 ships or kill this merc etc.) so may as well accept a contract for them & get money & XP fot it too. I was playing on Hard but after dropping down to Normal (and then Easy for that stupid Kalydonian Boar), and forgetting to put it back up for a few hours it seemed to me the only difference in the difficulty levels was how much damage the enemies take/give. There doesn't seem to be any change to the AI, Mercs, enemy numbers or XP received, they just change the sponge levels.
  6. sexton_hardcastle


    As he should be beside the combined mass of Arnold Schwarzenegger & Bill Duke!
  7. sexton_hardcastle

    Assassin's Creed Odyssey

    You get a second wheel of abilities after a while, so you can have 8
  8. sexton_hardcastle

    Best WWII Movie

    Where Eagles Dare The Dirty Dozen Kellys Heroes watch all three!!
  9. I'm never clicking on a video with an image of the bastard offspring of the Big Boss Man & Bennett from Commando.
  10. sexton_hardcastle

    X-Men - Dark Phoenix

    When you want people to think of 90s X-Men you should try to visualise Jim Lee, Joe Mad, the Cartoon, bonkers all-action frantic crossovers & larger than life characters. This just looks like a load of bland moody bastards standing/sitting around talking as if they are trying to channel the Star Wars prequels. It looks less a movie about a powerful godlike creature who can destroy planets & more like Jean Grey doing a WWE heel turn, where her clothes are a bit darker & she doesn’t really smile. Will look forward to see how they clumsily shoehorn Mystique into this one though. Edit: I did like the use of the John Cassady New X-Men bomber jackets!
  11. sexton_hardcastle

    X-Men - Dark Phoenix

    More like Dung Phoenix. That surprisingly manages to look even worse than I thought it would. If anything it looks closer to the risible Last Stand than any proper Phoenix story.
  12. The demo of this is incredible. Yeah, it’s basically a reskinned Yakuza, but that’s no bad thing! I love the way some of the enemies will plead for their lives just before they explode, I’ll never tire of hearing a whimper of “please I don’t want to die” quickly followed with the stoic Ken’s look to camera going “YOURE ALREADY DEAD”. The inclusion of finishers is a nice way to freshen up the combat too. There are a few combat videos on YouTube that look absolutely insane, that I can’t wait to try out. I did think Sega should have tried to get this out a few months earlier as it’s probably been sent out to die at retail in October, but then how much mainstream appeal does FOTNS have? Maybe sales would be the same anytime. I was originally thinking of picking up Assassins Creed next week, but after playing the demo of this, it’s already dead.
  13. sexton_hardcastle

    Football Thread 2018/19

    If that's true at all that Spurs have dealt with some of the subbies directly then it will be very hard for Mace to seek any costs for delays from their own subbies, and ultimately the entire overspend will need to be footed by the Spurs board. Well done Spurs on trying to save a few pounds at the start of the project instead of just doing things the correct way.
  14. sexton_hardcastle

    Spider-Man PS4 - Insomniac swings into action!

    I finished this earlier & I will echo the wafer-thin comment above as I found the whole thing to be decidedly average. The combat feels like a very ropey version of the Arkham series, as theres no natural flow or rhythm & doesn't have the array of quick-gadgets to add some variety. I also thought the window for the spider-sense dodge mechanic to be very very small, and unlike Arkham there are no real enemy tells other than the flash above Spideys head. I'm not sure where the previous posters are saying this has a better combat system as its not even in the same league as Rocksteadys game. The web-slinging is fun I guess, but its not really that much of an evolution from the previous Activison games, it just handles better. At the start I had collected all the backpacks, tuned the radio towers & photographed the landmarks, but then the game just produced more & more 'missions' up where you travel to a highlighted point on the map and press Triangle! No story, no thinking, no skill involved in any of these, thankfully you can hide all these collectathons from the map & concentrate on the main story & the enemy bases. Sadly the bases never really get too much harder by level 50 than they were on level 5, which is a common theme through the game, as nothing really changes for the first 3/4 of the game. Insomniac seem to have spent so long trying to create a wonderful New York they've forgot to put any actual storyline into it. I feel theres a great 6 or 7hr game here, padded out with some really dull activities & the good stuff is all bolted on at the very very end. You're basically fighting the same 4 or 5 bad guy types all the way to the end with virtually no engagement with Spideys classic rogues gallery until near the end, which I think is the games biggest flaw. My wife walked in at a point where I was in Ottos lab looking at newspaper reports of various super villians & she asked why I wasn't fighting them instead of catching Pigeons every other time she saw me play it, and I had no answer. You could cut the first half out of the game altogether & it wouldn't be missed, as everything from the E3 trailer onwards is top notch, it just happens too late in the game to make up for everything before it. I do sound like I'm being overly harsh there, as I did get some enjoyment out of it, but I think more about the bits they did well & the whole thing seemed like untapped potential to me. Also really wish I had bought it on disc!!
  15. sexton_hardcastle

    Spider-Man PS4 - Insomniac swings into action!

    Those previews don't look all that great. Combat seems overly simplistic & the game itself appears to be a collectahon. It looks to me like they've built a nice city it might be fun swinging around, but with very little to actually do. I'd really like to be proved wrong.

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