This is superb, I wasn’t sure about the combat at first but now it’s clicked I love it - webbing guys to walls, swinging ‘em into other guys, launching them, air combos etc. etc. At first I was just getting in there brawling but now I’m starting to appreciate my whole move set more and using the environment - getting away when I need to and then approaching from another angle. I think, maybe, and I’m still quite early on, but maybe this has better combat than the Arkham games. And to me those are still the benchmark for these types of games.
I’m not just doing the main quest because a game with environments as detailed and rich demand to be explored - so I’ve unlocked all the towers, collected a load of backpacks and taken photos (I like how there are secret ones of those too) and normally I’d find that a bit run of the mill but when the game plays well and movement is so enjoyable I don’t mind it at all, despite how banal stashing loads of bags around the city actually is.
But speed, the height, the smoothness of control, fluidity, the density of it all, is just exceptional. I mean when this game moves it gives more of a sensation of speed than most racing games, and with that added verticality it’s breathtaking to experience. It’s almost immediately moved into my games of the generation list and I’m not even really a massive fan of super heroes.
My favourite parts are definitely the Fisk bases - trying to take out as many mobs as possible with perch takedowns before getting in there and zipping around like, well, Spider-man.
Think I’ll go for the DLC on this one as I’ve noticed it’s also in the sale, any good?
And now Miles Morales has edged its way into my most wanted next generation launch games list alongside Halo Infinite. A PS5 or Xbox Series X will now be a tougher choice.