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I think I really disliked it until 3 and then it grew on my over a few episodes
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Yeah that was better with a fair few hints of what could be going on. There's a few options/combinations that seem likely.
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They've done an odd thing before I think where they use the new forms Con mod, but still their Warcaster feat. (If they remember concentration which is unlikely :P) The bigger think is they still get ability checks and saving throws wrong. Rarely a combat issue though
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That looks more Man of Steel asethetic than arrowverse. But yeah those kids are proper thick
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Rather enjoyed the first few episodes - but also glad their only 20-25 min. Each premise could have worn out its welcome.
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At least in these episodes 6 minutes of that are credits!
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Since @Clipper mentioned it previously this was the first time I felt the story was being "driven" by Matt. The necklace being out and easily identifiable/dispelled, incapacitated/grapple interactions, the mistake over counterspell her...there was a lot going on in the game so possible mistakes (And loads made some - but they generally always make spell mistakes in their favour, there was a lot of people getting lucky about areas they couldn't see though) but it felt like an outcome was being pushed by the DM.
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Did anyone else not get the ship from Coup De Grace? And stuck at 17/19 towards title?
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Despite only pootering along playing it, I'm really missing this now