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Ketchup

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  1. All these machines, at least now are audited externally to avoid special button presses or even bugs in the code that just dump out jackpots. Sometimes though bugs do creep through, there’s a famous story about a guy who’d go around Vegas and found out how to win the huge jackpot (something like $50k) on a multi machine slot. The way it worked is you’d play till you won the jackpot on one of the games, but because the money in your bank is carried between games and you can swap out anytime, the bug meant he was able to to go into other games where instantly the jackpot was awarded. He got caught eventually because whilst he went to multiple venues he too quickly went back to existing places he’d won at and it was odd for the machines to even pay out the jackpot let alone multiple times in a year, to the same guy.
  2. I used to work on these (as an artist) and yeah they’re a con. Even with unlimited money it would basically just drain down. I wouldn’t touch them even for the game aspect of a lot of newer ones as just getting to the game part is tough. Online ones are really popular but generally certain brands take off like that leprechaun one I’m sure you’ve seen advertised. As an aside, casino games don’t work the same way. If you play on a machine and someone else arrives and wins the jackpot that doesn’t mean you would have. They use random number generators generally so someone winning was just lucky. A player that knows this will generally have a few spins and if it hasn’t paid out anything will just move on to the next one and even if it does do a small payout will still move as that payout wasn’t a sign a bigger things to come, just luck on when you started the machine up.
  3. Metal Gear Solid 3, where if you don’t kill the end, save your game and don’t come back for a few days he dies of old age. Im sure especially on Saturn there’s lots of little things that happen in games I can’t think of right now.
  4. Then put in a play and charge kit (or rechargable batteries) and it'll work exactly the same as as a PlayStation or Switch controller with the added benefit that when the battery starts to lose its charge you can just replace the play and charge kit and not the whole controller. You don't have to remove the play and charge kit or recharagable batteries to charge them.
  5. Yeah, who’s moaning about swapping batteries every 15 hours when 1) you can add rechargeable batteries or even a battery pack 2) can plug in a usb and play and charge at the same time 3) other controllers (noticeably Sony) seem to last between 5-10 hours with your only option to wire it back up depending on the game.
  6. Zelda Ocarina of Time had a frame rate of 20fps. Goldeneye, 15fps and if you used the N-bomb in perfect dark you’d get like 1fps and I didn’t care. I enjoy most of digital foundry's output but when they talk about a game dropping to 59fps from 60 during one tiny intense moment with an explosion or a cut scene they act like the game is ruined. But it makes it all the more impressive to me that I could play these games (N64 games always seemed to run at the lowest fps, I don’t remember Saturn or PlayStation on average being this low) with no issue. Zelda is still an amazing game but even at the time I had no idea that the frame rate was the low. It didn’t feel jerky or slow. Perfect dark certainly had its issues and pushed the N64 too far but even so those moments where the game did drop rarely hampered the game despite being so low. The only time low frame rates ever bothered me was during Shenmue as there was no frame skip so everything would slow to a crawl for a brief moment. Maybe you had to be there at the time and whilst playing a game at 60fps certainly is the more preferred experience it’s still amazing to me that so many great games ran at sub 20 fps and yet didn’t harm the games at all. Any other old games you can’t believe had such low frame rates but we’re still great?
  7. Well there are servers online for I think most games, even the original in game websites are being reuploaded and able to add new content. If you do a search you’ll find people have set times to play games and even pso has a small Player base actively still playing.
  8. I thought this was going to be about how amazing old racing games used to be because tracks would try and hide the pop up with twists and turns. Where as now you can see hundreds of miles so they just make long boring straight lines because they can.
  9. What’s on the disc on the far left? Are you looking to sell any of this?
  10. Did you buy the new book that has 4 new adventures in it, written by the original creator?
  11. I remember even after launch it was basically buy MRC if you want a racing game (and it's the only one that exists on the system), it's pretty average or you're out of luck. I suggest trying RR64 if you want something Ridge Racery.
  12. It’s not perfect and the ps3 version got remade by another team and released as a patch and apparently is a million times better for it.
  13. Matt mcmuscles played the first what looked like 30 minutes on YouTube and it look like awesome silliness and great fun. I loved NMH1, 2 wasn’t as good but had its moments and with how travis strikes back went I wasn’t so sure on this but those 30 minutes sold me on it.
  14. The metal used is cheap and oxidises quickly. Just a quick wipe over or plugging in and out a few times will solve it.
  15. Yes i was about to say give them a bit of a clean as they tend to get dirty fairly quickly.
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